1 week ago: I work my butt off for every win I get with Lulu and see virtually no other Lulu players
Now: I'm a brainless Lulu spammer who only wins because Lulu is broken and everyone is suddenly picking my champ
wtf did I miss :(
Now: I'm a brainless Lulu spammer who only wins because Lulu is broken and everyone is suddenly picking my champ
wtf did I miss :(
Lulu was never bad o begin with?
uhmm yes and no.. she was bad at some things.
Every champion has some flaws. Except Graves after getting a sustain item.
Let's see what Lulu got Pros: Shield Movement speed buff Attack speed buff Crowd control Damage Bonus damage to allies A chunk of health buff Cons: Squishy like every other "enhancer" Mana costs like every other support The only sustain is her ultimate
Why play any other enhancer?
I mean, I always thought of Taric as an enhancer, and I feel he's perfect for team fight oriented compositions, especially if the is a pre-made group in the game.
I hate new Taric. His skills are too slow for this Meta.
but he's stylish af so it's ok.
may i recommend you give
a try then
I have him on one of my accounts. He's decent I just don't enjoy him that much.
it was a little joke ^^
ll his spells take taric ult levels of setup
Because LCS.
She's being spammed in LCS and we all know the meta whores will bring it to solo queue and then the fury of rage piles in.
Because LCS.
She's being spammed in LCS and we all know the meta whores will bring it to solo queue and then the fury of rage piles in.
Champs that are spammed in lcs are often very strong or broken, just saying.
Its not because pros are like "oh nobody is playing lulu in solo queue...Lets just play her every game for the hell of it to watch ppl spam her, next week we'll do urgot!".
[deleted]
Because they play for money. They can't risk anything.
people bet on lcs?
[zombie-brand-mindblown]
Probably.
But what he means is that the players are payed to play the game. If they win, they get more money. So therefore they're not gonna pick a risky choice, but go for the safest easiest way to win the game.
Probably.
But what he means is that the players are payed to play the game. If they win, they get more money. So therefore they're not gonna pick a risky choice, but go for the safest easiest way to win the game.
Yes. Teams can also qualify for MSI and Worlds by winning in their regional tournaments, and those two tournaments have huge amounts of prize money for high placing teams. Every pro player dreams to go to them, but only the best of the best can go, so they try their best to win and secure one of their region's spots for their team.
Its even more than just prize money. Every professional sport, Esports included, is a meritocracy. Youre only as valuable as how good you are.
Winning makes you valuable. Winning makes more teams want you. And therefore, when its time to renegotiate your contract, winning gives you more power to ask for more money. If you underperform? Youre cut.
Welcome to the flavor of the month, Lulu edition.
The varus' mains will be waiting for you after her nerfs. ;.;
Sheeps will spam every champion who gets played in LCS, no matter how strong or weak that champ is.
Sheeps will spam every champion who gets played in LCS, not matter how strong or weak that champ is.
Weak champs are not spammed in lcs.
Weak Solo Q champions get spammed in the LCS, though. Just like many strong Solo Q champions never get used in the LCS.
Just because they are strong in pro play doesn't mean they'll be strong in Solo ranked. Many of them require good coordination to be decent.
[{quoted}](name=Glory ln Death,realm=NA,application-id=3ErqAdtq,discussion-id=hmEjTAUP,comment-id=000400000000,timestamp=2017-03-21T18:23:51.522+0000)
Weak Solo Q champions get spammed in the LCS, though. Just like many strong Solo Q champions never get used in the LCS.
Just because they are strong in pro play doesn't mean they'll be strong in Solo ranked. Many of them require good coordination to be decent.
Theres no such thing as "weak solo q champions".
Every champ that is playable in lcs is playable in solo q.
Ryze would like a word.
She's my favorite champion too. I know your pain... I just want to polymorph some more cuddly friends!
Do people say that to you? Your name literally suggests you main lulu
This community will say anything, even if its completely idiotic
I bet they changed the name within the last few days.
I bet they changed the name within the last few days. https://i.gyazo.com/dfc6a69bacff8cfe1536002298501888.png
I have over 1 million mastery on Lulu.
She became popular in NA LCS... therefore she now must be OP... best guess anyways. She did show up a bunch last weekend with pretty good results.
I was playing lulu when everyone flamed me and told me she was trash and I shouldn't play her. Now all of a sudden she is the only champ I am allowed to play with Plat+
We gotchu. We know your loyalties were true from the beginning.
[slayer-jinx-catface]
"Lulu is strong in a meta where people die in 2 seconds" -Gameplay
For realz, though, she's being played in LCS Not that much circlejerk, though. Just that one thread I see
[deleted]
New patch
Nothing even changed with Lulu though. Everyone just decided all of the sudden that she is pick/ban material after ages of being off the radar.
V7.3 LuluSquare.png Star Guardian Lulu Whimsy.png Whimsy BUG FIX: Champions affected by Whimsy now correctly display their champion name as "Blob" in the chat.
V7.2 General BUG FIX: Lulu and her skins once again play their running animations when hasted, rather than walking really really fast. Pix, Faerie Companion.png Pix, Faerie Companion Base damage increased to 15 - 117 (based on level) from 9 - 105 (based on level) Glitterlance.png Glitterlance Mana cost reduced to 50 / 55 / 60 / 65 / 70 from 60 / 65 / 70 / 75 / 80.
V6.22 General BUG FIX: Running animation has been restored on all skins. BUG FIX: Winter Wonder Lulu's Pix attack VFX have been re-snow-ified.
V6.18 Glitterlance.png Glitterlance BUG FIX: Slow duration now lasts the intended 2 seconds at all ranks, rather than 1 / 1.25 / 1.5 / 1.75 / 2 seconds.
V6.16 Whimsy.png Whimsy Cooldown reduced to 16 / 15 / 14 / 13 / 12 seconds from 18 / 16.5 / 15 / 13.5 / 12. Bonus attack speed increased to 25 / 30 / 35 / 40 / 45% from 15 / 20 / 25 / 30 / 35%.
V6.14 LuluSquare.png Pool Party Lulu [S|L] BUG FIX: Hat stretching when she dies.
V6.13 Stats Mana increased to 350 from 292.4 Movement speed increased to 330 from 325 Glitterlance.png Glitterlance NEW EFFECT: Bolt damage is reduced to 70% for enemies beyond the first Slow duration increased to 2 seconds at all ranks from 1 / 1.25 / 1.5 / 1.75 / 2 Whimsy.png Whimsy NEW EFFECT: Grants target ally 15 / 20 / 25 / 30 / 35% bonus attack speed for 3 / 3.25 / 3.5 / 3.75 / 4 seconds
Totally didn't change at all.
{quoted} Totally didn't change at all.
The last buff Lulu got was 2 months ago. Nobody cared until now all of the sudden.
The last buff Lulu got was 2 months ago. Nobody cared until now all of the sudden.
Silly LCS meta sheep
Or something like that.
Well, in LCS, she was fairly strong since then. However, Lethality bot meta and its focus on damage supports masked that strength. In solo queue, she was a really good pick since she got that AS on Whimsy.
7.5 finally put an end to Lethality in the bot lane (Hurra!!!), freeing up Lulu to do her thing. And with the increased priority on her, public opinion also sways.
V7.3 LuluSquare.png Star Guardian Lulu Whimsy.png Whimsy BUG FIX: Champions affected by Whimsy now correctly display their champion name as "Blob" in the chat.
V7.2 General BUG FIX: Lulu and her skins once again play their running animations when hasted, rather than walking really really fast. Pix, Faerie Companion.png Pix, Faerie Companion Base damage increased to 15 - 117 (based on level) from 9 - 105 (based on level) Glitterlance.png Glitterlance Mana cost reduced to 50 / 55 / 60 / 65 / 70 from 60 / 65 / 70 / 75 / 80.
V6.22 General BUG FIX: Running animation has been restored on all skins. BUG FIX: Winter Wonder Lulu's Pix attack VFX have been re-snow-ified.
V6.18 Glitterlance.png Glitterlance BUG FIX: Slow duration now lasts the intended 2 seconds at all ranks, rather than 1 / 1.25 / 1.5 / 1.75 / 2 seconds.
V6.16 Whimsy.png Whimsy Cooldown reduced to 16 / 15 / 14 / 13 / 12 seconds from 18 / 16.5 / 15 / 13.5 / 12. Bonus attack speed increased to 25 / 30 / 35 / 40 / 45% from 15 / 20 / 25 / 30 / 35%.
V6.14 LuluSquare.png Pool Party Lulu [S|L] BUG FIX: Hat stretching when she dies.
V6.13 Stats Mana increased to 350 from 292.4 Movement speed increased to 330 from 325 Glitterlance.png Glitterlance NEW EFFECT: Bolt damage is reduced to 70% for enemies beyond the first Slow duration increased to 2 seconds at all ranks from 1 / 1.25 / 1.5 / 1.75 / 2 Whimsy.png Whimsy NEW EFFECT: Grants target ally 15 / 20 / 25 / 30 / 35% bonus attack speed for 3 / 3.25 / 3.5 / 3.75 / 4 seconds
Totally didn't change at all.
The only buffs on there was the ones from 7.2, 6.16 and 6.13, the rest was bug fixes. While I won't deny that 6.13 and 6.16 were pretty big buffs (For Support lulu at least) they were also a while ago (like what...5+ months?). So 7.2 was the only recent patch that "buffed" her but the buffs on her wasn't really that high to make that big of a difference at all.
It's honestly only because apparently
is a great counter into Support
and because of that you see a lot of Lulu in the LCS which means everyone is going to play her now. Personally, I'll just stick with playing Lulu Mid/Top though, and really annoyed if she gets nerfed because of the popularity on support.
not sure what you're getting at cus to me looks like no recent change at all
Nothing even changed with Lulu though. Everyone just decided all of the sudden that she is pick/ban material after ages of being off the radar.
The game changes, and every champion is indirectly affected by it, since they PART of the game.
Lulu was under the radar for a while, now ppl finally realised shes basically a "better" janna right now (and janna isnt even weak) because how effective E max is now.
She's been sleeper for a while tbh Especially now that other options like Malz and Zyra have seen some nerfs
Nothing even changed with Lulu though. Everyone just decided all of the sudden that she is pick/ban material after ages of being off the radar.
& non attackspeed based adc's getting nerfed
and the buffs that attack speed reliant champs are getting or are just becoming more prevalant

It really sucks when you go from playing a unique champ to a meta sheep because of the champ you play. I suspect Lulu became more popular because of the assassin/burst comps. I also think the buff to her passive was actually pretty significant considering that it gets applied by you adc several time during a fight.
Does this mean I should stop playing Lulu for a while so I don't feel bad when she's eventually gutted? :( LCS why
lulu has always been an incredibly good support, i just couldn't believe that she wasn't meta for the longest time
I know the feel, all those Lulu's taking my champ then going Thunder Lord And Glitter lance level one. It tilts me so hard i just want to play Lulu every game without someone stopping me ;-;
The amount of times this has happened makes me wonder if I'm a secret hipster.
Was playing Naut support long before he was a "popular" support, and got hate for it, then suddenly I was a "meta sheep", when he was my main champ in 3 roles almost 2 months prior to him showing up in the lcs as a support.
About the same with Morg, except a lot longer, so I went from "who plays Mages support? this is stupid" to...2017, mages everywhere...
You pull out a pick like Malz and everyone flames you for trying to "Break the meta", but the second some Korean pulls it out, it's the best pick ever.