Syndra's update: What I Would like to see happen.
So today for the mid year mage update I updated Syndra's abilities. I changed passive "Transcendance", ability cost, ability range, abillity ratio and full of other things. I'am a current player of Syndra (fan boy) and I like how syndra control the battllefield and deal huge damage.
So, I know this change would be overpowered. ( I update this thread four times and I pay attention to advice given ) and certain change would be considered as a "big change". But, I don't care I made it for pleasure.
Share, comment and give your opinion ( Especially you, downvoters!)
NUMBERS ARE EXAMPLES. THEY CAN BE ADJUSTED!
Sorry for capslock, it was necessary.
Q: Dark Sphere Cost: 50/55/65/75/85 Mana Range: 800 Syndra conjures a Dark Sphere dealing magic damage. The sphere remains and can be manipulated by her other powers. Conjures a Dark Sphere dealing 65/110/155/170/190 (+50% Ability Power) magic damage. The sphere remains for 5/5.5/6/6.5/7 seconds and can be manipulated by Syndra's other abilities. This spell can be cast while moving.
Transcendance: Rank 1-5: Spheres deal damage 2/5/7/10/15 (10% max from E passive) around the field every second. ( Range: 70/80/90/100/110) Rank 5: When a sphere disappears, it detonates and deals damage for 15% (+10% max from E passive) of the initial spell.
W: Force of Will Cost: 60/75/85/95/110 Mana Range: 1000 Syndra picks up and throws a Dark Sphere or enemy minion dealing magic damage and slowing the Movement Speed of enemies. First Cast: Grabs target Dark Sphere or enemy minion. If no target is selected, grabs nearest Dark Sphere. Second Cast: Throws the Dark Sphere or enemy minion. Enemies hit take 80/120/150/180/230 (+60% Ability Power) magic damage and are slowed by 15/20/25/30/35%** +(0% (E passive: 1% give you 0,33%)** for 1.5 seconds. This spell can be cast while moving.
Transcendance: **Rank 1-5: Sphere attract when hit the ground (Diana like "E") Only for W ** **Rank 5: When syndra select herself, she takes flight and her power become unstable. Syndra is root for casting this spell. (For 5 sec max) ** • Dark sphere: Syndra unleashes a dark sphere, creating shockwave that travels out among the enemies. Deals only damage • Scatter the weak: Syndra now can charge her spell in long range • Unleashed power: Syndra can bombard an area in long range.
E: Scatter the Weak Cost: 45/50/55/60/65 Mana Range: 600 Syndra knocks enemies and Dark Spheres back dealing magic damage. Enemies hit by Dark Spheres become stunned. Knocks enemies and Dark Spheres back dealing 70/115/160/205/250 (+40% Ability Power) magic damage to them and any enemies they collide with. Dark Spheres that are knocked back stun all enemies in their path for 1.5 seconds.
Transcendance: Rank 1-5: Syndra increased her power in killing enemies. (Gain 1% by 10 minions killed and 2% by champions on each spells’ratios, EXCEPT ulti) She scatter the weak now with a limitless power. Rank 5: Syndra can reactivate the spell to recall spheres to her (Spheres whish collide champions are draged away on a small range.)
R: Unleashed Power Cost: 100 Mana Range: 700 Syndra bombards an enemy Champion with all of her Dark Spheres. Draws upon Syndra's full cataclysmic power, harnessing all Dark Spheres to deal magic damage to target enemy Champion. Unleashed Power manipulates the three Dark Spheres orbiting Syndra, in addition to Dark Spheres previously created. Damage per sphere: 90/120/150(+40% Ability Power). Minimum total damage: 270/390/480 (+55% Ability Power).
Transcendance: Rank 1-3: Each spheres deal more damages on each abilities 0,5%/1%/2% hpmax in magic damage. Rank 3: Spheres falling on the ground deal damage and slow down enemy champions