What about a purely defensive item that blocks an amount of damage against Ranged Basic Attacks...

DrMarshSwamp·2/8/2015, 7:28:58 AM·2 votes·655 views

With the "Blocking" power centered/playing with around total armor?

This is just a general idea to help Bruisers/Tanks/Supports against the ADCs, but I was thinking that maybe if there were an item with a passive similar to Doran's Shield (but better) that those roles would be able to do their jobs a little better against the ADCs (which plenty of people have been complaining and pointing out how incredibly strong they've gotten lately.)

The problem with such an item is that while it benefits who its made for it'd also benefit the people who really do not need it - Assassins such as Zed as an example.

So to stop this I was thinking this item could instead interact with the total Armor the of the person using it, with the passive itself being fairly low/moderate but really becoming strong if the player invests in armor.

Assassins and the like would be discouraged from taking the item then as they would have to risk lowering their damage output for more armor (making them weaker against other characters and increasing the possibility of them not being able to kill a target in time), or the item wouldn't be too beneficial for them and allow ADCs to still melt them if given the chance/opportunity.

I do see though that it might be a problem on certain characters (Jarvan, Lee Sin, anyone who can build nearly full tank and still hit like a truck).

2 Comments

Kuroi862/8/2015, 8:48:28 AM5 votes

Reinforced armor: Reduces the damage from critical strikes by 10%. item 3047 : Blocks 10% of damage from basic attacks.

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Miku Lv1012/8/2015, 8:34:58 AM1 votes

So your 600 armor taric/rammus could be essentially immune to inhibitor/nexus turrets since they just deal a bunch of low damage attacks? Sounds like a great idea...NOT. Maybe if it were at least limited to ranged champion basic attacks.