@Playtesters, Do you have a chance to talk about the akali changes.
What were some of the goals with the passive changes?
do you think she was strong enough to warrant her damage nerfs?
What affect did the invisibility change affect her power and job in teamfights come late game?
Twin Disciplines (Passive) - [reworked into a two hit passive]: Now gives Akali's next two attacks bonus effects (base values scale with lvl) then goes on cooldown. First strike restores 10-130 (+70% bonus AD) health. Her second strike (within 4 seconds) deals 14-70 (+45% AP) magic damage. Cooldow for empowered attacks is 8-5 seconds based on level.
Twilight Shroud (W): Now teleports Akali to cast location and leaves a shroud where she was before. Range = 250 Cast time increased to .35 from .25 Duration changed to 4/5/6/7/8 seconds from 8 seconds at all ranks
Crescent Slash (E): Cooldown changed to 5/4.5/4/3.5/3 from 5/4/3/2/1 Damage changed: NEW: [70/100/130/160/190 (50% AP)(70% Bonus AD)] OLD: [30/55/80/105/130 (40% AP)(60% total AD)
Shadow Dash (R): Damage changed to 50/100/150 (+25% AP) from 100/175/200 (+50% AP) Cooldown changed to 2 second at all ranks and is no longer affected by CDR from 2/1.5/1.