What is Riot really doing

Snowman Arc··2 votes·1,072 views

is that they slowly, but surely, try to destroy the tanks. All this under the mat, as well.

When was the last time a traditional tank like Maokai got buffed? Braum was nerfed recently, Mundo only got buffs this patch because he was atrocious (lol grevious wounds), Jarvan lost some of his armour etc.

ANY TANK has lost quite a lot of their tankiness over the past few patches, either directly or indirectly, and that's all covered in placebo buffs. Remember that Malphite AP ratio buff? That's right. Just give a tank that rarely ever builds AP some AP ratios! Remember that Gragas AP ratio buff? Same.

The only buffs that tanks get are damage-wise. They don't become tankier. Nautilus got some bonus mana, Poppy just lost resistances in favor of more range on her passive and E, Tahm Kench lost a lot of his E healing and I could go on.

Now, on to the indirect nerfs. Addition of Conqueror. Good shit. A shitload of true damage into the game. Liandry's change to %maxHP burn; more total HP = more damage. Introduction of total armor pen on the next patch. New IE will now grant some true damage! What about BorK which gets its cost reduced by 200 gold and is generally a good tank buster?

Don't forget Syndra's true damage on her Q now.

Introduction of Chrysalis, a rune that is useful one everyone BUT TANKS. Nerf to the HP values of the Resolve tree up until level 10!

I'm not saying that tank fights are exciting, but it seems like Riot is trying to gut all tanks by adding ways of penetrating their tankiness. Too much true damage, too much penetration. How about, instead of nerfing their tankiness, we find ways to slightly reduced their damage, so that they are less oppressive while still tanky? Chogath's R is annoying and has 0 counterplay if he can Righteous glory on to you. Sion's poke in lane is absurd, Shen's dueling power is very good early in the game, while also having insane utility after level 6.

After all, we all know LCS - favoritism, and removing tanks is a good step into making it more exciting.

7 Comments

InTheory1 votes

Well boards was bashing tanks enough for Riot to start acting. Maybe?

meowwow71 votes

the worst part is even with the nerfs braum still has the most innate armor at lvl 18

Wind Whistler1 votes

Why do you want every champion to be pigeon-holed into one role? AP Malphite? Unacceptable! AP Gragas? No way, that's not right (even though it used to be a common thing)! A giant, hulking alien monster that does tons of damage if you let him get too close? No way! It makes much more sense for him to peel for his carries and not be actually threatening on his own!

What exactly is your logic and/or thought process behind this? Have you ever taken time to think about why things are the way they are, rather than just complaining about things you feel are unfair?

Snowman Arc1 votes

I never said that. You obviously put words in my mouth. You can play as much AP Malph as you like, it doesn't change the fact that it's still not good. Tank Malphite or tank Gragas are the only good play styles you can have. I'm not saying you can't win, but it's not optimal and you have lower chances of success by doing it.

Wind Whistler1 votes

[{quoted}](name=Snowman Arc,realm=EUNE,application-id=3ErqAdtq,discussion-id=hGE6UBvd,comment-id=00030000,timestamp=2018-05-06T20:49:28.170+0000)

I never said that. You obviously put words in my mouth. You can play as much AP Malph as you like, it doesn't change the fact that it's still not good. Tank Malphite or tank Gragas are the only good play styles you can have. I'm not saying you can't win, but it's not optimal and you have lower chances of success by doing it.

And that's why they're being buffed. More playstyles- Riot's into that sort of thing right now, and I think it's about time. This game needs more fun and diverse options, especially since over the years, they've been taking these things away.

Also, I'd like to point out that Malphite and Gragas have received more than just better AP Ratios. In Malphite's case, they made his W passive a lot stronger when his shield is up, and they buffed his ult cooldown, which helps both AP and Tank Malphite. As for Gragas, building a little bit of AP (like a Rod of Ages) actually makes him tankier than before, because of the AP Ratio added to his W. Not only does he do more damage, but he's tankier, as well.

That being said, as someone who plays tanky champions like Cho'Gath, Urgot, and Renekton, I'm not super happy about all of this extra true damage going around as of recent.

Snowman Arc1 votes

The W change was like a year ago. Again, I'm all for diverse play styles, but some champions just can't cut it. AP Malphite cannot work for reason I won't state here, except if he gets some sort of broken AP ratios, which then it's that; broken.

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