About calculating lethality

lolipopevelynn··1 votes·1,230 views

Riot, i think you guys need to start making things more simple when it comes to your math. Flat armor pen was easy to understand. (-xx armor from xx armor) lethality is not as simple. no one wants to calculate lethality each time a enemy levels up, thats just stupid...

and its not like the formula is simple addition/subraction either... idk who the hell is your "math guy" over there, but please tell him to calm the fuck down with the formulas.

2 Comments

FinchIsTrash1 votes

It's a very simple forumula just not presented easily. your armour pen is lethality*(40 + 3.33LVL)/100 or armour pen is (40+3.33LVL)%lethality. Its a very common mechanic in calculating abilities with level scaling damage such as empowered rengar q.If you want an easy rule to go by just use thier lowest lvl character and you'll have garenteed atleast that amount of armour pen on everyone.

Anakimtheripper1 votes

Addition, subtraction, that's okey, but the moment they add a lil division people start shitting their pants like its a pure math formula, regardless of the fact that the calculation for lethality items at level 18 is stronger than armor pen was

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