@RIOT about Skarner
So, hey, its me again.
I was just curious if I could get an update on Skarner. Namely, his eventual update that unshackles him from being JUST a jungler.
I know that a Rioter once responded 7 or so months ago to a thread I posted in the gameplay+ boards (rip) saying he was on a "short list" of champions that could go for a "Xin Zhao level update". Has anyone been assigned this project yet?
There have been many threads (quite a few of my own) suggesting updated abilities or even just a new passive for Skarner. Honestly? A small update like that is really all I want. For anyone who missed it, my suggested update (sans numbers):
Passive: Crystal Venom (NEW!) Every X/Y/Z attacks, Skarner strikes with his tail, inflicting the enemy with crystal venom. The attack deals bonus %HP magic damage (undecided if its max/current/missing, leaning toward current) over 2.5 seconds and lowers the targets attack speed for the same duration.
Q: Crystal Slash (REVERT to pre-juggernaut update)(very minor change) -- now has a base damage value and scales with bonus AD -- Still deals bonus magic damage when charged, same base damage, (NEW) but scaling with JUST AP -- Stacking movement/attack speed bonus, up to 3 stacks. All stacks fall off at same time.
W: Crystalline Exoskeleton (unchanged)
E: Fracture (Small changes) -- Increased base damage and AP scaling -- REMOVE bonus damage from stun proc -- NEW: Procing the stun now restores a small base amount of mana + %missing mana
R: Impale (Minor Change) -- Now applies Crystal Venom on the second instance of damage.
Please Riot, help an otp Skarner brother out!