ARURF launchers

VoraciousX·3/28/2019, 7:18:54 AM·1 votes·1,018 views

Can their range be nerfed or they be removed? I don't like relying on them as a lot of times you can spawn right next to someone coincidentally and because they pushed the button a second before you did, you die the moment you spawn. I've had this done to me, done this to other people, and it never feels fair or fun. The ONLY time they're useful is for getting behind the enemy team, but I don't think that's fair considering the cost of the anti-fun mechanics of it, dying the moment you respawn. I get that it's supposed to be a fun game mode, but there's nothing fun about losing a game LITERALLY because you spawned next to someone who clicked the button a second sooner than you and they happen to not require setting up their CC. I'm salty because this happened to me, but I also haven't really enjoyed using the launchers as a means to kill someone the moment they spawn, or be killed the moment I spawned. It's extremely frustrating.

2 Comments

Dynikus3/28/2019, 7:59:33 AM1 votes

Choosing where you land is part of the strategy of using the cannon. it's your fault if you land and immediately die. My only gripe with the cannon is that you aren't invulnerable during flight. Because someone at riot somehow thought it was a good idea to give taliyah a 15% damage buff, I've literally died before hitting the ground from flying over a taliyah E.