can range indicators finally get fixed to show actual ability range?
talking about abilities like
and
that give the enemy a visual indicator when theyre out of the "danger zone".
except youre not. because they dont show the full range of the projectiles, but only the cast range.
jhins bullets can be aimed to just fly outside the indicated angle by a good margin. and for
it just shows where you can put the center of the projectile at maximum range, but the area of the explosion extends a good bit beyond the indicator range.
imo ability indicators like this should be increased to show the actual range of the abilities.
theyre highly misleading. otherwise whats the point of showing everyone the range of these abilities, when theyre not accurate?