I Find Tryndamere's kit extremely toxic
First and foremost, please don't judge me from my ELO. I know I'm low ELO, but that does not make my argument in any way, shape or form unreasonable and unreliable.
Second, this is mostly a personal oppinion on MY ideas, so feel free to disagree if you want.
Ok, so..
.
I play against one every now and then and a lot of things bother me..
First, his base stats.
I was playing a match as
in the late game (All level 18) and something bothered me so much that I even went to do my research: His insane amount of health.
Here are his base stats at level 18:
Health: 2292 AD: 116 Attack Speed: 0.67 + 49.3% Armor: 76.8 MR: 53.4 MS: 345
Ok, something looks weird to me here.
Why the bloody hell does he have 2300 HP at level 18? Just why?
His main purpose is to be a "melee ADC" , yet he has this insanely high base health?
For example, take
. His base HP at level 18 is 2013, and he is a Tank-Support. To me , that doesn't make any sense.
Second of all, I want to talk about his Q and W.
His Q grants him flat AD + AD based on missing health + an active heal, which is nice for some lane sustain. That skill to me is balanced and should remain as it is.
My problem is that mixed with his W.
His W removes from 20 to 80 AD from all nearby enemies, and slows those who are with their backs turned for 4 seconds.
Four freaking seconds. I mean.. come on.. It barely has a cast time. You can't actually "counter" the slow and turn around as he is casting it, as you kind of can with
's ultimate.
Now about his E.
It's good to have mobility to go in or go out, but the fact that it's passive is there is plain dumb. (Every critical hit reduces the cooldown of the skill by 1 second, DOUBLED against champions).
For it's somewhat low cooldown (13/12/11/10/9 seconds), does it really need a cooldown reduction mechanic? It is just plain stupid that he spins to you, crits you a bit, kills you in 3 hits if you're a squishy then guess what, he has his E back up again, after like 2-3 seconds.
But now about his R.
This skill is what makes
so toxic. All he does through the game is splitpush , and if someone dares to go to try and defend the tower, he'll just tower dive you and ult and it's like nothing happened. Then he just repeats it 1 minute later.
I believe he really needs a rework, or some tweaks around his kit. He's the definition of "unfun to play against" as far as I'm concerned.
), and I need that sliver of CC I have to defend myself from Zed. My teammates could CC him, but he lives too long to be permanently locked down.