Azir's Scaling Needs to be Tuned Down;

Sir Hammerlock·6/20/2016, 4:31:20 AM·11 votes·999 views

Am I the only one that feels like Azir just has too big of a powercurve once he has Nashor's?

It's pretty insane that just having that one item, he's easily able to out-dps and out-duel just about every other mid laner.

I feel like his Soldier's should have their scaling per attack tuned down, Riot nerfed his Ultimate previously, but his Ultimate wasn't his problem - it's his Soldiers, the ability the have 3 out and attacking one target with just a Nashor's causes more dps than any champ in the game.

21 Comments

Cerebral Absence6/20/2016, 5:57:22 AM5 votes

Yes, I think so, too. Please remove all his damage from the Q,W,R and just keep the DMG on the E. But remove the shield pls. Ah, and nerf his passive pls, so he just can destroy his own turrets.

Kappa

awdaf6/20/2016, 5:13:06 AM4 votes

Whoa whoa whoa, chill, Azir doesn't need any nerfs, he might be able to out damage a lot of enemy mid lanes, but he is really easy to take advantage of, aka outplay

Pnakotic6/20/2016, 7:53:42 AM3 votes

What are you saying the win rate of Azir fall down pretty hard after the ultimate nerf :/.

Azir don't need another nerf( seriously 47% winrate now, that ridicul)

Hight mobility or high range champ are good versus Azir ... (ahri /xerath / leblanc etc etc)

TehNACHO6/20/2016, 4:33:51 AM2 votes

he's easily able to out-dps and out-duel just about every other mid laner.

Okay to be fair, his kit is naturally fitted for DPS while most other mid laners focus on burst. We're comparing apples to oranges here complaining about his DPS to other mid laners.

Honestly I think it should be the other way around. Maintain his solid DPS; being an AP Marksman makes his kit that much more unique and interesting to other zoning mages. On the other hand though, his upfront burst should probably be looked at.

blfUvZ8Ybu6/20/2016, 4:40:01 PM2 votes

47% win rate and only %8 pick rate in soloq.Azir is a little weak.Azir is only viable at competitive.You aren't pro players.Stop arguing competitive.

blfUvZ8Ybu6/20/2016, 3:41:38 PM2 votes

No.Azir's scale is fine.Bronzies are nutshell.

My Names Gumbas6/20/2016, 7:49:23 AM2 votes

Only his W....

His late game is insane...300 damage per Soldier is too op....Hes basiclly an adc with fully magic damage on hit...which make it cancer.... "I can click W 3 times, Click Q, Click right click 3-4 times, and oneshot an adc when staying out of range for counter attack, even if someone can get close to me, i use R and keep shreding them when they try to get over my R but they cant use dashes so they flash and then i E to the other side of my R and then PENTAKILL"

Azir in a nutshell.

The Bearded Bard6/21/2016, 5:13:33 AM1 votes

I'd rather see his range go down tbh. The soldiers are very similar to Ori's ball in terms of his entire kit revolving around them and the amount of damage and cc they can bring at any time. His attack range with them is 875, Ori's is 825.

MunchCrunchLunch6/20/2016, 5:55:04 AM1 votes

reduce the damage the soldiers do. problem solved. and rever the other nerfs. riot. NEVER fixes a champion right. they always nerf everything but the part that makes a champion too strong. so that they get dumpestered anyway but in the right hands its still too much of a problem.

BakedLotion6/20/2016, 6:03:53 AM1 votes

Remove the damage of his q, and increase the slow. ty riot.

Derfel6/20/2016, 6:36:06 AM1 votes

Azir makes every mage in the game pointless. He has extreme mobility, the best wave clear in the game and his damage scales harder than Brand's vs tanks while it melts squishies and it's nigh unavoidable. It's stupid. It actually wouldn't be as bad if Riot didn't nerf every mages damage to the extreme so now you basically have no one that can burst Azir down except for assassins. So that's the take away, play an assassin or fuck off.

But you have to understand the fool who made taliyah made azir, and this fool doesn't take kindly to being called out on his horrible design choices

Only Play Darius6/20/2016, 6:49:21 AM1 votes

Azir is naturally a scaling carry and that's what Riot wants him to be. He's supposed to be terrible early game but as Riot has learned it's impossible to make a mobile ranged champ with untargetable minions vulnerable early game unless you gut him. He needs a rework from the ground up

Astôlfo6/20/2016, 9:33:23 PM1 votes

I mean Nashor's is getting an attack speed nerf from 50% to 35% on PBE. And no, that's not more DPS than any champ in the game.