Zac's Passive Blobs & Teleport (Needs to be Fixed)
So, in a recent game I was made aware by the enemy team that you can teleport to Zac's last remaining Passive Blob, rendering it immune to damage, and Zac instantaneously revives when Teleport is done casting.
I don't know if this was intended, or if it's just been under the radar, but I don't believe this should be an interaction with Zac's passive. It basically removes all counterplay from his Passive during team fights, and enables him to revive and start healing/dealing damage while your team has already blown their CDs and most of their health has been taken off.
@Riot - looking for an answer from you guys, preferably, your balance team. Should this be an allowed interaction with Zac's passive?