Some solutions to some typical league issues

slippykitten·12/19/2014, 9:24:34 PM·1 votes·223 views

Some people accuse me of having unfair expectations of a company making 100's of millions with an entire team devoted to this exact subject but i will give some possible solutions to the problems. Should i be expected to come up with the solutions for people that are paid to? I don't think so. Do i think they should be able to come up with solutions to better their own game? certainly. But here it goes anyway.

  1. AFK - Many options are available but here is my personal favorite. If someone is afk for 5 min, they can be replaced. The champion and items will stay identical, someone else will just be playing in the original players stead. There would be an additional queue to join a game for an afk for an opportunity to win double lp - meaning if you take the place of an afker in a random role and champion, you will get double the lp for winning it (or maybe just have it normal lp for a win and that player wouldnt get any lp loss if they lose). Would this cause some players to beg feeders to afk? Yes, but thats already bannable behavior, and already occurs.

  2. Feeders - Have each case of feeding actually reviewed and if it said person was feeding intentionally (or refusing to take rational steps to not die every 7 sec) then they will incur the total lp loss from the match and the rest of the team will be refunded their lp loss. Once again, this would have to be upon review. But this would make you feel like theres a chance of being redeemed for being screwed by a single teammate. It would also motivate someone who is feeding to keep trying rather than just throwing the game because they know if they feed they might lose 90 lp instead of 15.

  3. Matchmaking - All they have to do is add an additional layer to the system that factors in total games played (or maybe even games played since latest patch) so you arent queued with someone with technically the same MMR, but has only played 38 games and doesn't know there is a dragon buff now.

  4. ANY OTHER TOXICITY - If 4 or more players report you in a match, it should be immediately reviewed and punished. If your entire team says you were refusing to help, you should be punished for refusing to help. a. Another great idea is simply grouping players together that are often reported for similar behavior. You are a feeder? here is other feeders to play with. You often refuse to help your team and let them die? Here are other players that dont like to play as a team. Verbally abusive? here are other verbally abusive people. This would allow people to possibly better see their behavior on the other end and possibly reform. ( this would have to be for a set number of games and for them to get a message reading something like "you have been frequently reported for feeding, you will have to play x number of normal matches with other players of similar reports before returning to full population queue")

These are all ideas that are imperfect solutions off the top of my head but are all infinitely better than nothing. I bet if some of these rioters took some time off from patronizing its playerbase to work on some solutions like this, the game might actually improve.

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