This preseason

TheKinglyKing··5 votes·813 views

So, I've been a part of this game since open beta, and never have I ever felt I don't want to play this game more then this preseason. I just don't have fun anymore playing any role, I don't know if its me and having played this game so long has settled in some fatigue or if the game is just such garbage now. I just dont know but something is just not fun anymore.

10 Comments

Vanjie3 votes

Besides the trolls and negative players that I do not like, there are a few games that I have participated in that I did like. I love matches where everyone is evenly matched and friendly. The game lasts for almost an hour and everyone is having fun. Now the game ends in less than fifteen minuets. The game has lost its feel. I just don't want to play anymore. IDK if it is because of the fact that nothing is balanced and certain champions are WAY to OP right now but I just kind of want to leave the game and never look back. I was already VERY upset with how they handled the Harrowing and the skin selections this year. Now they are FORCING us to deal with all this garbage on live servers and nothing is fun. It's been a week and they have not fixed anything. Everyone is getting tired of playing games where they get steamrolled by one champion. I just want to be done with it and I am finding it hard to leave because I have spent a lot of money here. I have three accounts and buy skins on all three of them.

I feel like Riot is catering WAY to much to the people that play in worlds . . . . and only care about worlds . . . and forgetting all of us casual players that do not care about competitive crap or worlds. I. DO. NOT. CARE. It's like they revolve the entire game around it. Because matches were to long in worlds . . . now they make matches 10-15 minuets long. Everything is so overpowered . . . it's just not fun.

BluePolarizer3 votes

Did you see all the high elo players who have been playing since beta, talk about how terrible the preseason was and how the game is declining? I agree with what you are saying: the game is now balanced for worlds level play. Too bad that makes it unplayable for people who are not top challengers in their region, including alot of plat and diamond players.

M1CH43L3 votes

{quoted}

Did you see all the high elo players who have been playing since beta, talk about how terrible the preseason was and how the game is declining? I agree with what you are saying: the game is now balanced for worlds level play. Too bad that makes it unplayable for people who are not top challengers in their region, including alot of plat and diamond players.

Everyone keeps saying this but I don't even see how it's balanced for worlds level play. Before you could tell what worlds players were better on what champs. Even though basically no one played Ryze except for Faker, you could still see how ridiculously good he was with Ryze. Now I feel like you'll never notice who is really good with a champ like that, because the subtle details have all been taken out of the game. A random Yasuo just comes along and 2-shots Faker's Ryze. How do you even outplay something like that? Where's the skill in that? I feel like it's going to be a button mash of who can get their combos off first.

Vanjie2 votes

Exactly. They took the skill and fun out of playing any champion. I played Kassadin last night and managed to get myself 4 kills before fifteen minuets. 0 deaths and pretty good farm. The problem was the Caitlin on my team who fed 6 times to a Yasuo. It's not even her fault. He literally one shot her the entire time. The preseason update is breaking the game and the Devs have yet to do anything about it. It's been a week now and nothing has been done to nerf Yasuo . . . . the mastery . . . . or anything. I don't even know what the problem is. To me is looks like the mastery and certain champions taking WAY to much advantage of the new AD items. If that is the case . . . . why wouldn't they make a hotfix for the mastery . . . . and fix the champions that take advantage of the new AD items. Yasuo is a prime example of someone that needs to have his crit chance or something looked at . . . . He needs to be reworked like Ashe was.

M1CH43L2 votes

Too many fundamental things were changed about the game. Just nerfing Yasuo or the mastery won't do it. There are still the ADC's running rampant and champs like Riven who have now been ruined. What's going on isn't because "oh it's preseason, there are balance issues"; it's simply that Riot has changed the whole nature of their game. Everything you're seeing that you don't like is intended. Sure they'll tweak things, but the core of what's going on is what they wanted. There's really no way for them to 'fix' things without reverting the changes entirely--and they're not going to do that.

I think they got scared that their game wasn't going to last against all these new MOBAS on the horizon that were prettier and more user-friendly. A lot of what they did seems to be a dumbing down of the game and a purposeful shortening of a game's duration to compete with other more casual-friendly games, like HoTs. In their panic they ruined what was so good about league. League used to be a game I could play for hours but now it gets old after one or two games. Nothing feels dynamic anymore. It feels closer to a game I'd play on my iphone.

GigglesO1 votes

As an S1 low diamond Morde main I can confirm you need 2 of three things to function right now high damage, high tank, high cc. That’s why sona has the highest win rate right now. High damage + high cc. Morde and Olaf are literally trash because they are mid tank high damag low cc.

And don’t even bother building defenses, they are even more trash than their previously under balanced seasons.

t0ad53 votes

After 5 years, they lost me with Mordekaiser, and been drastically downhill since.

M1CH43L2 votes

They spent every season tweaking the game more and more; altering mastery trees and re-balancing with a particular goal in mind. No season felt especially different from the next. What I mean by that is, adc's generally played the same way. Assassins generally played the same way. If you were a riven master one season, you were likely a riven master every season. Etc. The core gameplay never really changed even if certain champs or roles were buffed/nerfed, or mastery trees were altered.

Then came pre-season 6. Roles don't play the same at all. Everything that was so tweaked before was turned on its head. Towers went from being a strategic element to being a side-walk cone that you kick down during your sprint to the enemy nexus. Champs that were powerful if mastered, yet difficult to master, like Yasuo, became so easy to play that noobs started getting pentakills with him and playing him in every game. Champs like Riven became trash and unusable. One of the more unique roles to play, adc, became easy to play, overpowered, and could go anywhere, making other champs completely useless in those lanes.

I'm not sure if the programmers played too much HoTS and thought that was a better game and tried to completely revamp LoL, or if they were trying to make it more urf-like, or if it's some grand plan with the way they see Pro games going, but I agree, LoL has lost its magic somehow. It's not the same game in its current state. I feel like they took away a lot of its more intricate qualities for cheese factor.

Cherysse4 votes

If you look closely:

  • The 3 man Ranked Q

  • The new Quinn's ult; (basically the mount of HoTs) and it sucks because I was a Quinn main and I feel sadness and rage.

  • The towers being sht

  • The OP minions

  • The jungle that is almost useless

  • The sucky base masteries and the OP AD masteries (now the mastery sistem looks like a derp dessigned for newbies, and you pay with more mastery points for less worth until you hit the Keystone and only if you are an ADC).

  • YES, the programmers played too much HoTS, it is time for the Riot crew to be fired. The problem of this season is that instead of embracing what made LOL a good moba (and that what made it LOL) now they are embracing that what makes a Moba game a HotS.... and I have nothing against HoTS but if I am playing LOL and I spent money on it I want the LOL experience not the HotS experience.

This feels like paying a whore for good sex and then she ends up sticking a fat purple dildo with the "BLIZZARD" name up your ass.

KalamarzZet2 votes

I have played league since S2 and now more than ever I feel like it is simply unplayable... My 2 usual roles are top and jungle: top is currently dominated by abusive, low-risk champions like Kennen and Gnar, since they do lots of free burst and sustained damage with no real risk. Also basic attack harrasement is ridiculous,due to lack of early armor and going into minion aggro pretty much kills any melee champion (combined with failing minion logic and pathing through minions being worse with every patch). Jungle also suffers from lack of armor. The new runes killed diversity and the choice they offer is barely an illusion. The game has sped up too much and in most matches the outcome is apparent before 10 min mark with turrets being torn like paper and penetration/'lethality' producing absurd damage. Defense and map control are completely gone in favour of just abusing your opponents. On a non-professional level this game currently caters to the lowest players. I won't be playing it until they decide to change something.

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