I hate the RNG of elemental drakes so much.
I don't understand why we need this kind of RNG in the game. 3 infernal drakes is far more impactful than 3 ocean for example.
It just seems like when I'm one the winning team we get, 1 ocean, two mountains, and a wind. When the enemy team is winning its like, "here guys heres 3 fire drakes in a row, enjoy the incontestable snow ball."
I feel like the game would just be overall healthier if 1 of each drake spawned every game, even if the order was random.
would need reworked, but increasing the energised strike damage by a percent equal to your critical strike percent wholesale would be the simplest solution.
and other guaranteed crits could have a fail safe where those attacks don't contribute to the critical strike build up