Utility Item Rework [Frozen Mallet / Rylai]
My ideas will mainly be for a Frozen Mallet rework and small tweaks and changes to Rylai's Crystal Scepter. There will be a third option however that is strictly a pure tank option, Frozen Mallet will be less defensive and more offensive, while Rylai's will be mainly the same item just with updated tweaks with the changes I am making. The perma-(on-hit)-slow is being removed, and the other two items will proc their slow on damaging spells just like Rylai's Crystal Scepter; the reasoning here is to make the items stronger for melee tanks who get easily kited with being able to slow someone with their abilities and for tanks that lack the CC in order to make these champions less likely to just be kited pin-cushions and make them feel useful in fights to either help peel or stick to their target better. Single target slows are getting nerfed while AoE and DoT slows will be getting buffed; this is mainly to discourage Icy for being an assassin effect for better kill potential since assassins/marksmen/melee carries do not need extra kill potential since their kill threat is already really high; plus Rylai's feels better in the hands of a mage using it, Scepters are not really considered good assassin weapons last time I checked. Lastly I will introduce a starting utility item that will build into all three paths of mage, AD, and tank that will be used to help either set-up plays or ganks or to help a jungler gank better.
Useless Piece of Ice: Recipe: 400g
Statistics: UNIQUE Active - Ice Toss: Hurl a snowball in the target direction. If the snowball strikes an unit then that unit takes 30(+10 per champion level) true damage and is slowed by 40% for 2.5 seconds. (60 seconds cooldown) [approx. 1000 units range] UNIQUE Passive - Refreeze: Lower the cooldown of Ice Toss by 1 second (5 seconds against enemy champions) on-hit.
Frozen Mallet: Recipe: Giant's Belt (1000g) + Pickaxe (875g) + Long Sword (360g) + Useless Piece of Ice (400g) + 265g = 2900g
Statistics: +400 Health +65 Attack Damage +UNIQUE Passive - Icy: Dealing damage with spells will slow their target by 25% for 2 seconds (0.5 second for damage-over-time effects). +UNIQUE Active: Slam your frozen mallet down on the ground in front of you to deal (+150% Total AD) physical damage and slow by 40% for 2.5 seconds to every enemy struck. (45 seconds cooldown) [approx. 400 units range]
Rylai's Crystal Scepter: Recipe: Giant's Belt (1000g) + Blasting Wand (860g) + Amplifying Tome (435g) + Useless Piece of Ice (400g) + 205g = 2900g
Statistics: +400 Health +100 Ability Power +UNIQUE Passive - Icy: Dealing damage with spells will slow their target by 25% for 2 seconds (0.5 second for damage-over-time effects). +UNIQUE Active: Send forth an ice beam with your Rylai's crystal scepter in the target direction to deal 100(+60% AP) magic damage and slow by 40% for 2.5 seconds to every enemy struck. (45 seconds cooldown) [approx. 1200 units range]
Freljord's Hiking Gear: Recipe: Giant's Belt (1000g) + Chain Vest (750g) + Cloth Armor (300g) + Useless Piece of Ice (400g) + 450g = 2900g
Statistics: +400 Health +85 Armor +UNIQUE Passive - Icy: Dealing damage with spells will slow their target by 25% for 2 seconds (0.5 second for damage-over-time effects). +UNIQUE Active: Throw out your Freljord's ice pick in the target direction to cling onto the first unit or terrain struck and pull yourself to that location. Then the weight of your gear unleashes a shockwave around you when you land to deal (+80% Total Armor) true damage and slow by 40% for 2.5 seconds to every enemy struck. Use your Freljord's hiking boots afterwards to stand your ground for the next 3 seconds to be immune to all displacement effects. (45 seconds cooldown) [approx. skill shot range is 800 units] [approx. shockwave radius is 400 units] (Displacement effects being all types of knock-ups and knock-backs)
Glorious Piece of Ice: Recipe: Giant's Belt (1000g) + Recurve Bow (900g) + Dagger (450g) + Useless Piece of Ice (400g) + 150g = 2900g
Statistics: +400 Health +60% Attack Speed +UNIQUE Active - Ice Toss: Toss a glorious piece of ice in the target direction. If the ice hits an enemy then that unit is chilled and slowed by 40% for 2.5 seconds. (60 seconds cooldown) [approx. 1000 units range] Basic attacks against the chilled unit increase the chill and slow duration by 0.5 second additionally basic attacks deal 10(+1 per 3% Attack Speed) bonus true damage on-hit against the chilled target. Maximum chill and slow duration is uncapped. +UNIQUE Passive - Refreeze: Lower the cooldown of Ice Toss by 1 second (5 seconds against enemy champions) on-hit.
~ Stacona
EDIT: Useless Piece of Ice now deals true damage based on champion level in addition to slowing the struck unit
All upgraded actives now apply a 40% slow for 2.5 seconds up from applying Icy (25% slow for 2 seconds), same slow strength as the starting item
Frozen Mallet's active damage has been increased to 150% Total AD from 120%
Name changed to Freljord's Hiking Gear from Freljord's Hiking Boots
Freljord's Hiking Gear builds from a cloth armor instead of a null magic mantle, now the stats no longer grant 30 magic resist but now gives 85 armor up from 60 armor
Freljord's Hiking Gear got a new active to both because 40% slow for 2.5 seconds even being duration based would be too strong to apply on being attacked and to make the active in more control of the user and more satisfying to use. The active is now a skill shot like the AD and mage paths which uses a bunch of hiking gear for multiple phases, the first phase is you throw out a ice pick that can cling unto terrain or units to pull yourself to the location (more like fling yourself) and then the next phase uses the weight of the gear that causes a shockwave around you when you land that deals true damage based on how heavy you are (how much armor you got on) as well as slows struck enemies; then the next phase you use your hiking boots to dig your feet into the ground to be immune to displacement effects (knock-ups and knock-backs and the like) for a short duration.
NEW* Glorious Piece of Ice: This item ends up being for on-hit users, which would be good on champions like Warwick who need the extra CC, so this is pretty much the item that replaces the old frozen mallet and to be a direct upgrade to Useless Piece of Ice's active. The most note worthy difference is that the on-hit slow is now conscious, active based rather than a passive allowing for better gameplay in both the fact that the slow is not always up, it is dodge-able through the skill shot, and the user has to actively stay in combat to keep the slow going. Despite me original saying I was going to remove the melee carry and marksman item, I ended up discovering an item that can keep the on-hit slow and have it better balanced than what it currently is.
EDIT (2): Useless Piece of Ice and Glorious Piece of Ice have their actives and passives named to clarify that they cannot stack with each other.
Glorious Piece of Ice on-hit true damage to the slowed by Ice Toss unit lowered to +1 per 3% attack speed from +1 per +2% attack speed