Let's just get rid of Sated

FantasySniper··2 votes·357 views

And replace the on-hit magic damage with: % current HP and a relatively low health on-hit that scales with level. (approximately 4 - 14) That probably shouldn't stack with BotRK.

There, now all of sudden we have the attack speed jungling item that scales into late-game without being an obnoxious pile of shit balance.

7 Comments

Mimy3 votes

Let's just get rid of Sated

I like that Part!

Fusarix1 votes

Yeah lets give every attack speed jungler a kindred passive. Thats SOOO diverse and exciting kappa

FantasySniper1 votes

Infinitely better than what we have now. Most Devourer champs build BotRK anyways, you know, so if you're complaining about that, take it somewhere else.

Surfer Ashe1 votes

Sated is fine.

No flash no life1 votes

but that would take out the point of sated, benefiting from items that deliver on-hit effects without requiring proc =[

FantasySniper1 votes

You do realize that that's exactly the point of removing it?

Elite4Runner1 votes

I think it is weird that Sated is even really a problem. To me it is the ONLY Jungle item that really requires the jungler to spend any significant amount of time in the Jungle and significantly benefits them to take objectives like Dragon, Scuttle, Rift Herald, and Baron, as well as encouraging ganks. All of the other jungle items can simply turn into afk jungle farmers, or leave the jungle early and never return.

More from Gameplay

More by FantasySniper