Fizz balance tuning ideas:

Stacona··1 votes·321 views

Numbers are just for example purposes:

REWORKED Nimble Fighter (Passive): Fizz ignores all unit collision.

Whenever Fizz basic attacks, for the next 2.5 seconds all damage he takes is modified by -10%(+5% per 100AP).

(This is to discourage AD / AD Tank Fizz with taking 10% MORE damage when he basic attacks for a short time, but if he builds ability power it becomes a positive effect of giving him damage reduction, everything past 200AP is a positive for this example.)

Playful / Trickster (E): Cooldown doubled. Cooldown halves if Playful / Trickster directly damages an enemy.

(This will open up a larger window to deal with Fizz whenever he uses his E to run away, should make him less obnoxious to play against this way offering more room to outplay Fizz. If a change like this resolves the frustrations of playing against Fizz correctly then there will be room to buff him in the future if for some reason he ever feels too weak.)

8 Comments

Joxcab7 votes

No. Both of these are goddamn horrible ideas.

He doesn't need percent damage reduction. Let alone one that scales with a damage stat.

E doesn't need any sort of nerf. It doesn't fucking matter if people get frustrated. It's perfectly balanced. Feelings don't matter.

Your suggested E change would make him literally unplayable.

Ralanr2 votes

I'm not sure I'm comfortable with the idea of Fizz getting durable by building straight AP.

Why exactly does he have a tank like passive again?

Penns2 votes

Now? To survive against ranged mid laners.. on paper at least lol.

Ralanr1 votes

Reducing auto attack damage is supposed to help against ranged midlaners?

Seriously?

Penns1 votes

Afaik yeah. It only blocks 4-6 dmg before armor early tho so.. unlucky.

Ralanr1 votes

That and mages don't really AA that much.

Idk. I've always hated how Fizz always feels more durable than he should be on top of all that mobility and untargetablilty. Maybe an actual indicator of his durability would be better.

Like give him something similar to Rakan's shield passive. That way you can know when he's at his squishiest and when he isn't.

Penns1 votes

Hm, well he could feel more durable than he looks because Zhonyas is a core item, so is Protobelt. What I always suggest is a "Malz passive" (so scaling cd from 30 or something early game to ~8 late) that lets him dodge the next auto attack completely. Would also fit the icon better and it would be a lot better on AP than on tank Fizz. I mean look at that.. https://vignette1.wikia.nocookie.net/leagueoflegends/images/b/ba/Nimble_Fighter.png/revision/latest?cb=20161018213258 do you see him get hit by the arrows and take reduced damage? Because I dont lol.

More from Gameplay

More by Stacona