We need better items to deal with tanks early game.
I think the problem with most tanks is that if they get feed early, there is nothing you can build to counter them until at least 3rd item, making them imposible to kill pre 30 ish but they just drop like flies post 5th item adc/apc. We need better items early game to deal with them, since they can just build tank and still out dmg most carries thanks to raw stats and base dmg. Something like early max hp dmg, true dmg actives or %armor pen that wont scale to late game would be nice.
EDIT: I guess people LOVE having tanks that are unkillable mid game but drop in less than a second late game.
are decent early game items against magic damage tanks, especially ones with cc.
