Jungle Ornn in 3s might be completely busted

RenownedWheat42·3/13/2018, 5:50:33 AM·1 votes·205 views

Start Machete/Talisman/Pots, get relic shield after first clear, and he's never got a reason to back. Post-gank, just go back to farming the jg. No need to worry about running outta mana cuz of talisman, never worry about running outta hp because of jg item sustain + shield + smite. By the time you get cinderhulk alone you're just a menace because you have map presence literally 100% of the time.

This isn't a "I lost to Ornn so I'm salty" post, more of a "I've been playing this and am finding consistent success, and think it might be a little too easy" post.

3 Comments

skoulker3/13/2018, 9:17:42 PM1 votes

Eh. As a jungle player I don't think it's all that good. I played a game or two of it before Ornn got killed with the nerfs. Ornn as a jungler doesn't offer much. He doesn't do ganks well early, and honestly even past 6 you at most blow a flash unless they extend really far. Champions that don't gank that well like Nunu opposed to Sejuani, usually offer some sort of objective control. Shyvana can solo drags, Nunu can double smite and buff carries, Hell even Ivern can give his team buffs doubled. Ornn just doesn't offer enough to really be a meta jungler, but he might be fun to play in normals haha