Okay, Sightstone changes weren't awful.
Tank supp main here, and I was dreading the loss of FOTM enough that I swapped to mid and top for a little bit so I wouldn't have to deal with what I thought was going to be a pretty awful change. Jumped back into it yesterday and I gotta say, while I still hate not having my shield battery or at LEAST my FOTM active, it's not even close to awful.
500g on a targons I would have bought in the first place and now I'm saving 800g on a sightstone, lets me get wards up a hell of a lot earlier so I can start making plays a hell of a lot earlier. I lose valuable tankiness but I gain vision and now I can rush literally anything else - KV, glory, locket, whatever, and this actually makes up for some of the loss of pure shield/hp.
It's not fantastic but it feels good to play. More streamlined and honestly it works out really well. Even if it's not my favorite I'm actually happy with the change.
was my main stay, enemy clearing wards? pop ghosts enemy running? pop ghosts need to check baron to see if bait?pop ghosts ,now it like heeey we got rid of it and the sup you play really can only help like 10champs soooo gl on you build path also reason i dont go true tank sup is cause main stay tank items offer more and support SURVIVING while tank sup items say dive and maybe youll live who knows heres a biscut be a good boy and dive for your adc
was a nice respite for the overloaded amount of heal and shield items that allowed you to offer another kind of utility to your team.