Context for the GLP nerf?
Title.
For those who are unaware:
>Unique Active - Frost Bolt damage lowered from [100 - 200] to [75 - 150] AP lowered from 35% to 20%
Title.
For those who are unaware:
>Unique Active - Frost Bolt damage lowered from [100 - 200] to [75 - 150] AP lowered from 35% to 20%
I guess the fact it gives you 20% CDR in PBE is the reason for a nerf. on Live it doesn't have any CDR so it needs to deal more damage, but giving 20% CDR on top of dealing the same damage would be kind of overpowered considering it allows to use your own abilities already more often.
Did not know this, thanks. I don't like it 100% but I get it.
I guess the fact it gives you 20% CDR in PBE is the reason for a nerf. on Live it doesn't have any CDR so it needs to deal more damage, but giving 20% CDR on top of dealing the same damage would be kind of overpowered considering it allows to use your own abilities already more often.
they removed its HP + eternity passive and buffed other items as well,so i don't think it was too strong
the only 2 problems were its early damage being too high (due the high base damage),but i see no points for nerfing its scaling as well,and the slow being too strong (and it got just nerfed)
also the range got increased and you no longer have a casttime on which you cc yourself. And with the lost chapterbuild it gets far more viabel so would be bad if it is to strong. before only ones who bought that were aurelion sol and old swain i believe. Now it could be build by any standard range mage like morgana, zyra, veigar etcso they can easier hit their cc and spells.
also the range got increased and you no longer have a casttime on which you cc yourself. And with the lost chapterbuild it gets far more viabel so would be bad if it is to strong. before only ones who bought that were aurelion sol and old swain i believe.
but now it stops on the first unit hit,as someone who was used to play it a lot in live and after tryed the new on PBE,i can say that's a big nerf (which compensate your mentioned buff)
Now it could be build by any standard range mage like morgana, zyra, veigar etcso they can easier hit their cc and spells.
that's exatly why its issue wasn't the damage itself but the slow (well,it had a bit too much base damage but the scaling was ok)
On its simple. Its an item that mages might buy. It has to be nerfed just for this!
https://i.imgur.com/f4Kr1dJ.png
- GLP has a few mechanics changes: Stops on first unit hit, increased range (200), longer slow duration, no cast time.
Link: https://boards.na.leagueoflegends.com/en/c/developer-corner/TaijPHAm-ap-itemization-on-pbe-84
They improved the ability a lot, now they nerf its number.
Damn, this sucks. I liked it having health + the eternity passive. I picked a god awful time to get back into mages.
Abyssal Mask is a great alternative if you dislike Rod of Ages, and play vs a mage.
The trade-off of Mask is lower early game damage and much lower at high range, but its passive decreases the difference as you build AP, and eventually it can outscale a fully stacked Rod as long as you heep your range.
Abyssal itself is good, yes, but I preferred GLP just for my build. Ran Glacial Augment, GLP first item, Iceborn Gauntlet second. The synergy there was godly.
Zoe
If Zoe's the reason, then this is stupid as hell.
Riot would rather have us wait the, not one, not two, but Three full patches for Zoe to get properly nerfed slightly...
and even then, Zoe can still murder anyone she wants with QR spam
Why in the world would they do this?
It's poo
No idea. I was under the impression the item itself isn't even super popular anyway, nor is it particular strong despite its synergy with Glacial Augment.
It's becoming morellonomicon. Seriously morellonomicon with a GLP active. Think about it.
Now though I'm not actually a gigantic fan of the new flavors of morellonomicon. Seems like an easy cop out to the build diversity thing and it cannibalizes archangles and GLP. Although archangles is rare and is just getting used by tanky ap sustained dps and GLP is just for asol. Ludens is dead at this point. Still a cop out.
It's becoming morellonomicon. Seriously morellonomicon with a GLP active. Think about it.
Now though I'm not actually a gigantic fan of the new flavors of morellonomicon. Seems like an easy cop out to the build diversity thing and it cannibalizes archangles and GLP. Although archangles is rare and is just getting used by tanky ap sustained dps and GLP is just for asol. Ludens is dead at this point. Still a cop out.
it lost the mana sustain,grievous wounds and 20 AP,plus AP items needed to be a bit more cost efficient
you don't have to compare it with old morello,but with new luden or archangel,and honestly after trying them i think after the last nerf (the slow one) it's totally worthless
I actually do wish for a net positive for AP items nerfing instead the current guard of meta mages. You know the mages that always seem to be meta because they have such wonderful kits..?
Remember when RoA was somehow desirable on a Maokai? Just an example. AP items lost their gusto a lot since that season 4 maokai.
Ima ignore the very overtuned looking liandries on the pbe because that's just insane. Everywhere else they are indeed nerfing the current build. A bit of much needed power into deathcap won't equalize it because going that way the tradeoff is getting blocked by tanks. However it's still a healthy tradeoff as it's supposed to work sorta like that.
Maybe AP bruiser tanks Abyssal Liandries will actually be a thing.
I'm kinda surprised that they cannibalized Archangles and stuff into morello's and left stuff like RoA and lichbane untouched.
I actually do wish for a net positive for AP items nerfing instead the current guard of meta mages. You know the mages that always seem to be meta because they have such wonderful kits..?
Remember when RoA was somehow desirable on a Maokai? Just an example. AP items lost their gusto a lot since that season 4 maokai.
Ima ignore the very overtuned looking liandries on the pbe because that's just insane. Everywhere else they are indeed nerfing the current build. A bit of much needed power into deathcap won't equalize it because going that way the tradeoff is getting blocked by tanks. However it's still a healthy tradeoff as it's supposed to work sorta like that.
Maybe AP bruiser tanks Abyssal Liandries will actually be a thing.
I'm kinda surprised that they cannibalized Archangles and stuff into morello's and left stuff like RoA and lichbane untouched.
if you mean that it wasn't an AP update but a MAGE update,i agree,nothing has be done for AP bruisers or assassins,all those items were designed for mages
liandry is not that strong,now it got nerfed to 1% max HP (2% if CC'd),which is balanced in my opinion
about lich bane and others,i got so disappointed as well (RoA needs a rework),why can't we have lich bane as start so we fill all niches?
scaling (which includes teamfighting) - poking - catching - kill pressure/1vs1 (basically assassinating targets,ekko,fizz and others now feels so bad to play because "mages" items are too strong)
now they even nerfed the slow from 65% to 40%
now it's a luden but with a CD
[slayer-jinx-unamused]
honestly,i think this item would be fine just with the slow nerf,or at least the base damage but the scaling was fine as it were,it needs to get reverted or there is no point for building it over luden (100 + 10% with no CD) or archangel (so much more AP and mana sustain,a 600~700hp shield)

Context: It's not the same item anymore really.
Stat changes, instant cast time.