issue with machete
i get the desire to postpone junglers from ganking too effectively early game.
The issue is once you hit about 10 minutes and you still have machete you're behind 400 gold worth of stats if you try to 1v1 a laner.
I think machete should go towards building the jungle component perhaps. or make it so it gains some kind of stats as the game progresses maybe stacks?
have like 3 machetes they all can stack up to 10 times to get either 19 ap, 11 ad, or 150 hp... (cinderhulk should have a min max early game as well imo. min 450 hp, or if 25% gives use that value instead)
legit no reason to gank atm without jungle item completed, unless your just looking to clean up or they are really low/overextended.
makes early game really boring. league increasingly boring from up to 25 -30 mins imo. like hella boring. watching football game as intense from start to finish. Especially now that dragon no longer gives gold. you don't get your core until quite later now. sure you get stats from drag but items offers way more cooler things than just flat stats. items offer really cool properties.
i have another proposal as well. instead of creating cheap jungle items. why not give junglers other forms of gold.
bring back a sort of conservation. that charges over time or from camps and can be expended by ganking a lane.
like supports get gold for auto attacking from masteries and
. same thing would happen with like 3 spells and or auto you can expend the charges while ganking. no bonus damage just receive gold.
that way you didn't entirely waste time/wasn't totally fruitless. might get like up to 30 or 50 gold just for visiting a lane and harassing. it'll take maybe 3 camps to recharge it or 2 minutes.
or maybe entering jungle gives passive 5 gold per 10 seconds. or even have specific bush on the map that give gold per 5. say you go top and try to wait in a bush from the top most part. Encourage stalking and patience.
poachers could give passive gp5 when in enemy jungle...
there are tons of ways we could make getting gold in jungle just as rewarding as in lane. so we dont need to create ridiculously gold efficient items.