Targeted Abilities / Auto Attacks and League Pathing

Gnart Even Close··1 votes·622 views

My two biggest pet peeves about this game are the way targeted abilities work, and the pathing in game. One specific example i will give is if someone jumps away with a dash or Flash while the enemy uses a targeted ability, the ability will still go off even if the champion is WAY out of range. (i.e. Irelia's E on Gnar after he jumps, flash away from Cho'gath ult or Garen Ult, but they still kill you even if you are a mile away). These abilities should simply not go off if the champion goes out of the cast range. It makes no sense, is extremely frustrating to play against, and does not add enjoyment for the person using the targeted ability. My other major problem with the game is pathing and minion blocking. For example, when i want to use an dash over a wall, I have to click right in front of the wall instead of where I want to go. Or, the pathing will take me on a route that i did not want simply because it is a slightly shorter distance. Pathing should move you in the direction of where you click, not via the most efficient route to get there. Minion blocking is also extremely annoying. There have been countless times when I'm running away from an enemy and i have to walk through my own minion wave, only to find that my minions want to offer me as a blood sacrifice. It is simply ridiculous that your own minions are able to kill you, but is slightly more understandable if the enemy minions do it. Your own minions should not be able to prevent you from moving, and this feature should be entirely removed from the game.

And it's not just me who thinks this stuff; all of my friends who play league have similar complaints, so don't label me as a whiny noob.

2 Comments

Kãtãrinã1 votes

Are you and your friends all under gold or something? pathin is meh, yeah its annoying but it is so you click and it takes you the shortest istance from point A to B if you wanna jump a wall walk to the wall since that is the sole reason that would be good for. Id rather not have to mirco my way through the jungle to the wolf camp while i'm checking out every lane is doing as a jungler, or roaming as the mid laner. oops i didnt click the correct way so i got stuck on a wall, cause the way you changed auto pathing lol. Anyway also creep block is a thing because champion block also is. your champions can block you. Your friends can block you from walking a certain way. And finally targeted abilites go off because you were in range and you flashed after the spell went off. that isnt a get out of free card. you have to use it earlier if you want to escape things then. it isn't rewarding your late reactions. \

Gnart Even Close1 votes

Yeah we are under gold... And for the pathing, it could be a setting and it could still do the current pathing on the minimap. And it's not solely because of late reaction times that I think the targeted abilities are unbalanced. They inherently lack counterplay (especially with Irelia; I hate her and Panth so much because of the targeted stuns that you can't jump away from) which skillshots (except Tibbers) naturally have. And I'm only bothered by ally minion blocking, not enemy minion blocking. I don't have a problem with enemy minions protecting their champion, but I do have a problem with my minions cutting off my escape. Walking around the minions is an inefficient path, causing similar problems to the minions blocking you.

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