Riot can we please work on Evelynn and Nidalee in a way to prevent the need to run support items?

Azadethe··13 votes·1,484 views

Currently, both Evelynn Nidalee are pulling 49%-49.7% Win rates after various nerfs. Even that rate is the result of an item that junglers shouldn't be building:

item 3092

It used to be just a Frostfang, because the purpose wasn't wards, and it wasn't the HP; It was the fact these two junglers have a slower early game clear than other junglers, and need to be in combat for the entire duration of the second half of a match to be relevant.

I've been a vivid Evelynn player since the rework, and I've recently picked up Nidalee to relearn her since early Season 7. Here's what I noticed:

AP Nidalee has the same jungle sustain problems as she always has very early game. She has the game's lowest early game Armor, her sustain is barely enough to not risk dying, and the clear requires substantial time and mana resources. If her team doesn't create early ganks, she's going to be irrelevant for the rest of the game.

Evelynn doesn't have the sustain issue due to her new passive, but her slower speed clear creates gold issues, and gets close to bottoming out Mana. She also doesn't have as much map mobility as other junglers, so she has to compensate.

Without help, These champs were barely pulling 48% win rates. So, pro players came up with an interesting ulterior build, that involved item 3311 -It solved mana issues -It gave some raw stats which were affordable for its cost. -It gave some damage. -it gave an additional gold source.

It caused Evelynn to blow up to 52%, because she no longer got late game starved of gold, and could focus on her real job, rather than trying to keep up with AD junglers.

it caused Nidalee to get to 51%, because she had better mana control, cheap gank gold, so she too could focus on her job.

And then Riot altered item 3311 Punitively to try to dissuade them from taking it. Tier 2 became : You touch a minion or monster, and you will cripple your end game gold.

But, in an effort of mercy for supports like Brand Bard Janna Karma Lulu Lux Nami Morgana Sona They made item 3092 , which lacked the drawback.

Now, for 1000g more, Nidalee Evelynn are now building T3. They don't care about the extra 1000g, because it 1) Still gives decent AP 2) gives more wards, 3) compensates some of the lost damage from AP with its built in damage bonus 4) gives them more HP 5) More gold.

Plus; The new items tick recharges far faster. (t2 only as long as you don't kill minions)

And why do they need this?

Well..... Nidalee's been hit on her damage at the same time as the jungle mob's Season 7 HP/clear was increased in danger to her by about 20% She's also been drastically nerfed on her heals, so there's a major disincentive mid game to farm when you are going to have to be in a fight shortly after.

Evelynn's been the target of nerfs since her rework, because her presence as a ganker at times can be overwhelming. But, while her 1 combo ganks before going on cooldown and losing opportunities after are strong, her Jungle Clear is SLOW. It was even hit by a global nerf to Sorcery/Domination runes in a 5 AP gimp.


Bottom Line:

You need to figure out something to do to these champs that will allow them to compete equally without building a support item, at the same time as protecting Supports by not nerfing their items even more (They need the access to short regen gold procs, so adding a cooldown on minions to Tier 3 would not be the right solution)

Nidalee used to have the game's second fastest jungle clear. I'd say right now she's probably rank 20 or worse until her third clear.

33 Comments

SHANK LUX MAINS9 votes

They don't need sup items, they just abuse them bc theyre strong.

Azadethe2 votes

Yes. they do need them. It's the difference between being 2k gold behind the team and being on par with the team. Evelynn has no late game jungle or lane farm.

SHANK LUX MAINS2 votes

No jungler gets farm late game.

Azadethe1 votes

Auto attack ones get plenty. They also get lane farm:

XinZhao Vi Udyr Tryndamere Trundle Nocturne MasterYi LeeSin Jax All pretty much 1 hit camps late game.

SHANK LUX MAINS4 votes

So does eve and do does nid once they get items lol. Eve is way too strong to need any changes and just abuses sup items to get even stronger.

Azadethe2 votes

No. She doesn't. E scales to % damage, and Q doesn't instantly clear, and W has a delay on use that is consistent from level 1 to level 18. She can get "close" but if she's competing with your own team's adc, mid, etc, her clear takes 2 skills at least in at least ~3 volleys, which means literally every camp, Eve loses the CS. She just spends too much time per camp.

And yeah. I've done clears at 1100 AP. It's pretty fast. But it still takes 2 seconds and 2 skills.

DemiluniS3 votes

Eve is perfectly fine as she is... She doesn't even require the support item to be effective. Her clear speed is pretty damn fast and she's not starved for gold at any point in the game.

THE RlVER KlNG7 votes

boo hoo 49% winrate?

are you joking?

Azadethe3 votes

I wouldn't complain about a 49% win rate if it was a high skill curve champ like Darius or Ryze or Zoe I understand.

But Evelynn is pretty cut and dry other than a few complex tricks involving her ult.

I don't care about the 49% near as much as the fact it is achieved AFTER adding support items. If Riot completely restricted access, Evelynn right now would be pulling 46-47%

Evelynn had a 49% win rate pre rework. People did fine with that.

Daunt2 votes

I don't care about the 49% near as much as the fact it is achieved AFTER adding support items. If Riot completely restricted access, Evelynn right now would be pulling 46-47%

No she wouldn't? She's able to perform fine without the item at all. You're just biased since she was able to abuse frostfang more than she can now. Also, LOL. Darius as a more high skill curve champ than Eve.

Azadethe1 votes

I can't help but notice your Evelynn scores are lackluster and usually 44 minute games to a full build (and still lose sometimes).

Me? I rarely die on Evelynn in Plat, and my average game is 32 minutes.

That's the difference between you and a high elo player; You build a meta, and they don't.

Darius IS hard to master. Lining up 5 skills/auto attacks to launch an ult is VERY hard vs champs who know what they are doing, especially champs with slows. Meta build doesn't involve much move/attack speed, and slows can just stop him in his tracks. He also takes WAY too long to set up in the current meta, where people die in a couple seconds, and don't give the opportunity to set up complicated 5 hit combos. he punishes hard in the current meta when he DOES pop off, but generally, he's a target if you have slows.

Daunt3 votes

Yeah, at this point it's literally confirmed that you're a troll. How delusional are you?

I can't help but notice your Evelynn scores are lackluster and usually 44 minute games to a full build (and still lose sometimes). Me? I rarely die on Evelynn in Plat, and my average game is 32 minutes.

I guess my 1 ranked game of Eve in season 8 justifies your argument. How can you even judge something by a sample size of 1 game? Also, you're not even capable of having a positive win rate on her after 100+ rankeds meaning that you're mostly a problem if you're having issues with the champion. Btw, unless i'm blind that Plat is looking a lot like Silver to me.

That's the difference between you and a high elo player; You build a meta, and they don't.

??? Most pros don't build the item anymore.

Of course a champion's win rate is gonna tank a bit if an item that they used gets changed. The changes were justified and Eve is still a decent pick. She just went from god tier to normal.

Azadethe1 votes

http://www.probuilds.net/champions/details/Evelynn Really looks to me like they're all still building it. http://www.probuilds.net/champions/details/Nidalee Still a lot of people building it.

Daunt1 votes

???? Most of them don't build it. There are like 2 people in that list that are building it while nobody else is.

Head Connoisseur6 votes

Are........are you legitimately trying to tell me that Nidalee has a slow clear speed?

Azadethe2 votes

Depends on the point in the game. She used to have about the 3rd fastest clear speed in the game, but Season 7 Jungle change altered that. They took away her instant R interchange, her heals, and she doesn't clear that well at all now until post ~300 AP. Takes too many cycles of Q > W > E just for one camp. They also raised the average HP per camp by 20%.

None of the new runes actually enhance jungle farm. The old Masteries had 2 core runes which did. Now, most combos early don't manage a minion takedown, which results in full cooldown waits.

The one thing Nidalee has that made her a good farmer, was her Pounce, but tbh, now there's a jungler who even does that better: Kayn

All those AD champs I mentioned clear camps much faster than Nidalee now, because of modifications like item 3134 or item 3077

Jinx Hunter5 votes

{quoted} But, in an effort of mercy for supports like Brand

#Triggered

Azadethe2 votes

lmfao. I don't like Brand as support either. Just mentioning him because he does indeed kill minions.

Blåbæret3 votes

Nidalee needs more base armor tbh. Her clear isn't necessarily bad, it just takes too much time if you don't wanna lose a lot of health.

SwiftKitten881 votes

{quoted}

Nidalee needs more base armor tbh. Her clear isn't necessarily bad, it just takes too much time if you don't wanna lose a lot of health.

she also needs more base hp... and/or a stronger heal at lvl 1.. becuase the game wants you to get low to get a more powerful heal.. but that just leaves you low so you get invaded.

it also doesn't help that the gave AD champs 15% attack speed on the first clear from item 1041

while ap got nothing on item 1039

likely hotesly riot.. just REMOVE the fucking 15% atack speed buff on item 1041 or make it so all ap can use item 1039 's strongr passive... how the hell can u even HAVE an hp item for your first clear.. and no im not going to go resolve becuase it is shit for assasins like Evelynn and Nidalee

we ran strength of thew ages because would get get decent hp and become tankier.. thats why nida;;ee rinrate dropp by 8% when you removed it and another 3% when you guted the ONLY hp and AP item she could use effectively

Neidox2 votes

The repeated nerfs to Nidalee's kit and buffs to the jungle crippled her. She used to have a auto reset on ultimate, and her W reset was changed. When new runes came out she got gimped on armor and cooldown reduction which made life even harder for her.

Wafflê2 votes

nidalee doesn't need buffs what the hell

Chromatic Eagle1 votes

So how do people build Eve now with the supp item?

Azadethe1 votes

They build it clear up to T3, because it's still a 35 AP item with 4 wards, 15 added damage, and 10% CDR. The changed knocked her down to 49%, and even then it's a necessity.

http://www.probuilds.net/champions/details/Evelynn

You'll notice that they usually don't even get to the T3, and about half the scores are completely subpar now. Lots of really bad KDAs, 2 kill 4+ deaths. Lots of really short games with low gold counts, due to a lack of pressure.

PokladnicaZla1 votes

The only things RITO could might buff on Eve is her MS.Nothing more

Daunt1 votes

This post seems to reflect more on you not being able to play the champions rather than the champions needing help. While, yes, Eve got hit by the fact that the item was kinda nerfed she also received a nerf on her E. These still seem like nerfs that would make players think "oh this champ is bad now" while she's not. Eve mains obviously have no issues with her. Just because she was able to abuse an item doesn't mean it was ok.

Azadethe1 votes

That's the whole friggin point. She's pulling 50% because of the item. You die 9 times a game on her. Support item builders die less than 4 times.

Daunt2 votes

She's pulling a 50% WR WITHOUT the item.

You die 9 times a game on her. Support item builders die less than 4 times.

You do understand that you can't judge a kda by 1 fucking game. You should get your head out of your ass.

Chembaron Yamada1 votes

Where exactly do you get your information from? I am looking at lolalytics.

And as you can see there, she is actually around 50% winrate. The leaderboards (therefore the best Eve players), are around 59%, which is pretty high. It should tell you that you are clearly underestimating Evelynns difficulty.

Eve is fairly hard to play at full potential, but if you master her, she is really god damn strong. She is fine right now, she isn't in need of buffs.

Azadethe1 votes

You aren't even bothering to read so you're hardly worth even replying to.

They are building item 3092 /item 3311 to achieve that 50%.

They aren't getting 50% Organically off jung/mage items. They have to supplement in a support item to do it.

I personally have been doing it. When I don't Nidalee is a wash that gets 5/7/11 scores, and Evelynn ranges from 6/6/7 to 9/3/7.

When I DO do it, my Nidalee is 11/4/11, and my Evelynn is 18/3/15.

That's generally what all Eve/Nid's at high elo are getting.

The post isn't about a buff. It's about having the champs carry themselves rather than being carried by a support item, without actually nerfing the support item (because supports need it).

In other words, I'm advocating reshuffling the cards. For example (but I don't know specificall)

Lower Q damage while giving E a scaling cooldown to level and a slight increase in its damage (Old Evelynn's damage was not just in her Q; It was about equal between her Q and E in versatility);

Or a 20% increase in monster damage to compensate the loss of damage on her E (which was huge).

I personally don't know what would be the change which would result in them not taking a support item. But they shouldn't have to do that to accomplish that 50%. Without the support item, they're pushing 48%.

Her skill level is not that high. I mean... you can pull that final 10% of skill from knowing how to apply tricks, but they are only useable maybe 1 or 2 times per game, and the utility of doing so is marginal. I've W'd a Tristana, then killed her Lulu, Ulted backwards to proc the charm on Tristana, and killed her, and then E>Q killed their jungler, but that kind of set up is pretty damn rare in a real game. At some point, item 3117 do 90% of the work.

Beerstein1 votes

"I've been a vivid Evelynn player since the rework"

I'll assume you meant avid, but give you a pass since it's Eve.

As someone that's played them both a bit and many others, Amumu suffers as well due to limited mana, limited sustain, and the higher ranking I get, more aggressive enemies just upon seeing him. I may have to retire the mummy before my Jungles are completely taken by my opponents.

Can someone good find me a way to handle amumu better? I checked stats and it seems global, his win rate drops the higher his MMR.

Also, I feel like more of nids strength is coming from masteries, more so than this item. Her auto attack Dark harvest adds that extra push she needs before cougar and chomp.

Azadethe1 votes

My problem with Dark Harvest is that most times it's useless until 150 stacks, with the noted exception of Drake, where Drake can charge the 20 sec timer. Dark Harvest incentivizes not playing the game, jungling into your own deaths, and bets on long ball games.

Personally I favor Electrocute or Phase Rush (Phase Rush at 30 minutes can cause triples/quad kills)

WindLord70701 votes

hopefully they look at nidalee for the "role diversity" thing they plan on doing so she can be a top and mid lanner again

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