Calculating the Best Bans in each tier; Updated daily!

Aqua Dragon·9/4/2015, 2:18:54 AM·4 votes·1,794 views

I'm proud to announce the nearly-complete deployment of Best Bans, a website that uses solely pickrate, winrate, and banrate to determine which banned champions will win you the most games. Supports every region and every tier! (Except Master+, due to sample size limitations)

http://bestbans.com/

Screenshots!

The Home Page

Bronze in Korea

The Tables

The way people choose bans is based heavily in frustration, popular opinion, and potential power. But these often lead to inaccurate choices to maximize the chances of winning.

Instead, Best Bans calculates the win consistency of every champion for every tier using nothing but winrate, pickrate, and banrate (which partially adjusts pickrate), nothing else.

Calculating win consistency is handy because consistency matters more than a champion's strength when banning; a champion's strength does not matter if they are not picked enough or most players cannot succesfully use that power.

Consistency matters more than frustration; obnoxious champions often have crippling weaknesses that lead to low winrates and pickrates. Their consistency, even in lower tiers, is often an illusion.

Take note that you should always tell your teammates what you intend to ban, or you deny your team the chance of using the consistent champions, creating a net-zero benefit.

Because these lists are based on averages, these ban recommendations are most useful when you know nearly nothing about either team, when there is an information vacuum. The more knowledge you have of your own picks, your team composition, and the enemy composition, the less useful these recommendations are.

We hope you enjoy our creation, and we look forward to your feedback! We have a couple more ideas to implement going forward including trends over patches, date ranges, sortable tables, and more!

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