Why are some mages cc nerfed when they depend more on them?

KirbyCake··1 votes·600 views

So lets take karthus, swain, veigar. A while back, karthus w was nerfed to the point where its pointless to use it early. However, karthus relies on slowing his opponents to have a much better chance of dpsing them down with q.

Swain's w was nerfed to the point where is also useless and shouldn't be casted in a straight up fight. A mana cost of 80 for 80 + 70% ap, or ult which does 50 + 20% ap and costs 50 after 5 seconds is much better, considering the risk and reward that his ult will do damage, and his w has a high chance of missing. A 1 second snare reward for landing what i consider to be the hardest ability to hit with its insane delay is not right. Some people don't even care about getting hit by it because they can still easily escape swain by walking away. Unfortunately, the other half of your damage is your q which people walk out of pretty quickly.

Veigar's stun is changed to the point where its impossible to land and you lose pretty much all of your damage without landing it.

These champions have a lot of their damage based on landing their cc, but their cc ability is nerfed to the point where its useful in limited cases early. Most of the time its better not to cast it just because the mana cost already outweigh the benefits.

Yet we have cassiopeia, syndra, ryze, viktor. The viable mid laners played in world?

Cass cc is a huge area damaging slow that prevents movement abilties. Yet she doesnt even need it to do the damage she does. way better than karthus w.

Syndra is a fairly far ranged stun, but she doesn't even need it to output her insane damage.

Ryze has a click and point snare, i would say he would need it to land a ton of his q damage, but his cooldowns are already so low. way better than swain's w.

Viktor's slow is not the worst, it is a threat which you have to walk out of and it is still a slow. He doesn't really need it to spam lasers to wave clear and do a decent amount of damage. Basically a veigar cage but slows and then stuns inside of it.

How come some champions have much more powerful cc abilities and can still do a ton of damage without it, while other champions cc ability gets nerfed and they lose a ton of damage without landing it?

7 Comments

Talon122 votes

because when a mage does land cc it usually spells the end, its not fair to have 0 counterplay

Sona x Rubick2 votes

{quoted}

because when a mage does land cc it usually spells the end, its not fair to have 0 counterplay

Except when you can dodge the stun/prevent them from cc'ing you

which is why veigar/swain cc is ok

however Syndra Annie Lissandra is not ok, though lissandra is balanced by having a lower burst damage than the other two.

Handy Sandy 1 votes

[{quoted}](name=Sona x Rubick,realm=NA,application-id=3ErqAdtq,discussion-id=gEdJKn1e,comment-id=00000000,timestamp=2016-10-25T11:08:21.470+0000)

Except when you can dodge the stun/prevent them from cc'ing you

which is why veigar/swain cc is ok

however Syndra Annie Lissandra is not ok, though lissandra is balanced by having a lower burst damage than the other two.

Syndra's stun is long range but it's not that wide so you can dodge it, yes she needs it to land the rest of her combo QWR because her W and Q have a long cast time. Everyone knows to stay out of annie's range. The rest of the champion cc is fine tbh. Hitting veigar's stun is a skill.

Sona x Rubick1 votes

great, let me stay out of annie's range as a melee like Darius and let her doing like 2000 damage in 1 or 2 seconds, and then kit me with rylai and her team.

syndra's stun cannot be dodged, unless syndra missplay herself. the moment she makes a sphere she can press E to instantly makes the sphere appearing and throw it with the speed of light on you (and a great hitbox).

Handy Sandy 1 votes

[{quoted}](name=Sona x Rubick,realm=NA,application-id=3ErqAdtq,discussion-id=gEdJKn1e,comment-id=0000000000000000,timestamp=2016-10-25T11:41:08.156+0000)

great, let me stay out of annie's range as a melee like Darius and let her doing like 2000 damage in 1 or 2 seconds, and then kit me with rylai and her team.

syndra's stun cannot be dodged, unless syndra missplay herself. the moment she makes a sphere she can press E to instantly makes the sphere appearing and throw it with the speed of light on you (and a great hitbox).

Ok first annie isn't going to be doing 3000+ damage in a single rotation, and her range is so short she is not able to kite at all. And the hitbox of syndra's stun is the actual sphere rather than the E which is a slight knockback, and it's pretty thin.

Sona x Rubick1 votes

i didn't say 3000 damage, but she can do something like 1800 damage with 800 ap, which is why i said 2000 damage.

Talinis1 votes

[{quoted}](name=Sona x Rubick,realm=NA,application-id=3ErqAdtq,discussion-id=gEdJKn1e,comment-id=00000000,timestamp=2016-10-25T11:08:21.470+0000)

Except when you can dodge the stun/prevent them from cc'ing you

which is why veigar/swain cc is ok

however Syndra Annie Lissandra is not ok, though lissandra is balanced by having a lower burst damage than the other two.

Swain is not ok either, he just hardcore dumps on any melee so what happens is you get swain top and then the enemy top laner can't do anything because of the sustain/damage when he turns on ult. He is kept down because of the problems he causes in top lane. He basically builds half tank and just drain tanks everyone and doesn't really die. So having him have unreliable CC so the top laner can at least get away. With rylais, the second he hits you, you aren't getting away from him.

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