[{quoted}](name=Wilk Łucznik,realm=NA,application-id=3ErqAdtq,discussion-id=gAEJvfgU,comment-id=0006000000000000,timestamp=2019-04-10T18:30:37.626+0000)
If you don't consider Yasuo as requiring skill to play now, then you really shouldn't be attempting to make balance decisions for him.
Everything in his kit works exactly how it is supposed to. You take out some aspect, be it his mobility, his defensive options, whatever, then you need to amp up some other aspect in order for him to even perform moderately. If you want him to actually do his job (that is, a high damage fighter that builds few defensive items so he's still squishy, but has in-built tools in order to function as a fighter), then the kit you suggested just straight won't work.
Riven is simply you nerfing every aspect of her kit with no compensation. Of course that's going to gut her.
Vayne: I've already said it once on this thread, and I'll say it again: Not everything needs counterplay directly to the other party. Macro counterplay is just as important and just as viable. Lane management, proper ganking and flanking, etc.
Vayne is beatable in game. Quite simply. She is a duelist champion, who thrives in one vs one encounters, as if she switches targets, she loses her big damage source. If you attempt to fight her as one person, 9 times out of 10, you will lose. That's the intended interaction, that's what she is supposed to (that 1 other time is divided between you playing another duelist, her being very far behind, or you just being super far ahead).
What you are supposed to do is bring friends, use the buddy system. Once she has to start focusing on more than one target, particularly if both of those enemies are threats in their own right (be that damage or crowd control), then her advantage starts to fall hard.
Not every champion is designed to be beat one against one. This isn't a fighting game, where you are only against your one opponent the entire time. This is a 5v5 team game. You have 4 other teammates. Use them.
There are a lot of things wrong about this post.
Primarily, Yasuo is oppressive at all points of the game. He has the most frustrating kit to play against of nearly any champion in any game. But, skill? not really. He might have a decent skill-ceiling, but on my very first game with him, I played terribly, did not even use Windwall properly and half the time mis-used the dashes and still got a double kill when being ganked. My second game on him, I was camped, went 0/5, hit one item, ended the game with the most damage on my team because we had a Gragas that could land bodyslams (not particularly hard). He provides way too much in every aspect of the game. Being him is easy, if you pick someone who directly counters him. Like Malzahar, which I am fond of doing.
But, since dealing with him so much, I am pretty good at beating him with most champions. Mostly because most Yasuo players are toxic and just want to BM you rather than win. If they played properly, he is very hard to beat unless done in draft. But no matter what, the Windwall is a huge problem. The only reason it exists is to make sure the game is as toxic as possible.
Riven needs nerfed. Math shows this. There is no argument with math. It is universally true. She is too powerful with a game that is too easy to get her online.
The problem with that idea of teamwork is two-fold.
One, even professional teams get wrecked by her, in 5v5 teamfights. I watch all of them and Vayne wins a lot. Especially on the good ADCs. And that is five people playing together that know each other's playstyles and have mic communication and they still lose to her.
Two, in a game with random players, most players believe they are "the carry" and will try to one-v-one anyone no matter what. This happens in normals and ranked and ARAM and every mode and every rank. What you are asking for is unrealistic in any rank below Diamond and even there, I have given evidence to the contrary as professional teams still lose 5v5 teamfights to her because she deletes people too much.
Keep in mind, I play a lot of control mages and support-style mages like Malzahar and Zilean. I focus on making my team win rather than myself.
And yet, when I CC someone, many times players will not go in. Or the ADC believes they can "splitpush" because everyone thinks they are Faker. Worse though, she can just by QSS and even Malzahar's ulti does nothing to her.
Beating a Vayne is about the other player not understanding how to play her, or about the rest of her team not being on her level.
Vayne was designed to fill a niche but now she is overwhelming. The fact that she has a 70% pick/ban rate with a 53% winrate overall and is one of the best in both top and adc, says a lot. And this is in Platinum+ ranks. Switch that to Master+ (Ya know, the people who should know how to do teamwork) and this becomes a 54% pick/ban rate with a 55.88% winrate in bot lane and still 52.65% winrate in top lane. That is oppressive and way too overpowered. Again, math never lies.