Yasuo loses his bonus crit chance, but his crits now do full damage as compensation...
Furthermore, when he gets a crit with his 'q', everything it hits takes crit damage (kind of like how Sivir's 'w' is now). Additionally, windwall has its cooldown reduced at all ranks (exact numbers pending). Would this be a fair change in your opinion? I know the general attitude is f*ck Yasuo, but if we were to shift some power around in his kit I feel this would be a good way to do it. Less of a monster in the mid game, but stronger late when he actually finishes his crit items.