[{quoted}](name=The thigh guy,realm=NA,application-id=3ErqAdtq,discussion-id=g6%%%kIB,comment-id=00030000000000000000000000000000,timestamp=2019-03-27T23:04:17.264+0000)
I was using your example. Way to move th goal posts dude.
As for everything countering tanks. Have you seen builds?
Black cleaver, in every game. Counters tanks
Last whisper items, in every game, counter tanks
Blade of the ruined king, in most games, counters tanks
Void staff, in almost every game, counters tanks
Conquerer, a rune made specifically to counter tanks, in almost every game.
Liandries - made to counter tanks, taken on any support mage
Guinsuu - counters tanks
So every role, save support and sometimes jungle is using one of these things in every game. But tanks aren’t being countered?
Black Cleaver had a whopping 6% of it's original Armor pen removed, not to mention, have you actually seen full tank builds actually take damage from Black Cleaver? They really don't. By late game they should have over 300 armor, and they still would have a good 220 armor left after a Black Cleaver proc. You can't convince anyone that item is anywhere near strong.
Almost no one builds the last whisper items. And when they do, it's hard to even tell a difference against tanks.
If you think Conqueror is actually good anymore vs tanks, you forgot to build your thornmail, bud.
Rageblade is only ever gonna be built on bursty skirmishers, which aren't always around every match
These champs aren't seen that often if you simply ban them.
Only the ap items you mentioned are really good against tanks. Unless the entire enemy team just builds full on penetration, you REALLY don't need to worry about it.
Say "Fuck you" to adcs and Assassins
Keeps mages from being relevant till late game. Even then, it takes a long time to kill you.