Unpopular opinion: I believe that kills should not give gold (so no shutdown gold as well)

Dasdi96··1 votes·644 views

If you get a kill, even with no reward you can still apply pressure via getting ahead in cs or damaging towers or taking neutral objectives. There will be the best fix for the massive snowballing problem plaguing solo queue.

Plus, since riot is committed to making this an esport. In regular sports, there is no snowballing. Your quarterback does not get better aim and faster for scoring a touchdown.

10 Comments

hrooza dota 2 votes

when someone say snowball problem they dont mean snowball should be removed .... [slayer-jinx-unamused] that create much bigger balance problems then you can think

SuicidePlank1 votes

Esport is no regular Sport, that's why it is called Esport, so the argument comparing each other doesn't hold up.

Light Burner1 votes

Then you nullify all early game champs and make it late game oriented since dying doesnt actually put you insanely far behind like it does now. Also ignite loses its presence and a bunch of the early game roams lose meaning. This removes snowballing which removes any chance of an early game champ being viable.

Dasdi961 votes

[{quoted}](name=Light Burner,realm=NA,application-id=3ErqAdtq,discussion-id=g09dIP1m,comment-id=0001,timestamp=2019-02-21T02:45:53.199+0000)

Then you nullify all early game champs and make it late game oriented since dying doesnt actually put you insanely far behind like it does now. Also ignite loses its presence and a bunch of the early game roams lose meaning. This removes snowballing which removes any chance of an early game champ being viable.

Then maybe make towers a little bit less tanky so if you put enough pressure, you can take towers, and also make cs worth more gold to promote cs denying.

ZephyrDrake1 votes

[{quoted}](name=Klepto annie,realm=NA,application-id=3ErqAdtq,discussion-id=g09dIP1m,comment-id=00010000,timestamp=2019-02-21T02:48:31.893+0000)

Then maybe make towers a little bit less tanky so if you put enough pressure, you can take towers, and also make cs worth more gold to promote cs denying.

Oh boy just what we need, weaker turrets... also denying cs? Unless you waste your cc ability to prevent them from csing (which would leave you vulnerable to ganks and retaliation from the opposing laner) there is no real way to deny cs other than being an oppressive laner or playing against someone who has no idea how to cs properly

Dasdi961 votes

{quoted}

Oh boy just what we need, weaker turrets... also denying cs? Unless you waste your cc ability to prevent them from csing (which would leave you vulnerable to ganks and retaliation from the opposing laner) there is no real way to deny cs other than being an oppressive laner or playing against someone who has no idea how to cs properly

Weaker turrets won't be a problem because there will be less gold for the winning team.

Light Burner1 votes

[{quoted}](name=Klepto annie,realm=NA,application-id=3ErqAdtq,discussion-id=g09dIP1m,comment-id=0001000000000000,timestamp=2019-02-21T03:03:06.299+0000)

Weaker turrets won't be a problem because there will be less gold for the winning team.

Weaker turrets will be a problem because then you nullify late game team comps because the team's that group earlier will snowball harder since early laning champs will end their lanes much faster with weaker turrets. Thats why Laning phase has been cut down to 12-15 mins from the old roughly 20 min laning phases we used to have. So if theyre cut down even more we're looking at 8-10 min laning phases with early game champs and teamfight based champs becoming Gods while Splitpush and late game champs become useless

Light Burner1 votes

[{quoted}](name=Klepto annie,realm=NA,application-id=3ErqAdtq,discussion-id=g09dIP1m,comment-id=0001000000000000,timestamp=2019-02-21T03:03:06.299+0000)

Weaker turrets won't be a problem because there will be less gold for the winning team.

Although im an advocate of snowballing and hate the idea of countering snowballing. If a team earns a lead through playing well they should be rewarded likewise if a team plays poorly and digs themselves in a hole they should have to grind their way back out of it. Right now leads are lost so easily because the bounty system and its annoying that you can build a lead for 25 mins and lose it in 2 mins.

GreenKnight1 votes

What about supports? The are not allowed to kill creeps for extended periods of time, and gold items are getting nerfed time and time again. My support items are now useless without teammate nearby, so your proposal would be even more detrimental for those that enjoy supporting. I mean, how would we get enough gold to buy our items?

Akali is SO HOT1 votes

Then games just turn into farm fests for 50 minutes and are decided by 2 teamfights. Whoever has the better late game team will win.

More from Gameplay

More by Dasdi96