Could we hit Udyr where it matters?
His kit is quite overloaded, and his build paths nowadays are down right atrocious. But ya know what? I'm not gonna touch either of those. I instead want to touch on his mana costs. All of his abilities share the same mana costs at levels 1-5 47 / 44 / 41 / 38 / 35 respectively. This is effectively if Evelynn had 4 different types of hate spike, and as you can imagine that would be pretty excessive.....
I propose we either increase his per ability costs, OR touch his mana regen/max mana pool. Whereas I recognize that 7.5 – 15.2 Regen and 270 – 780 pool isn't that excessive it would force him to build in an effort to compensate. This would hopefully move him off of Devourer and Echo in an effort to gain a larger mana pool. Likely he would land back on Cinderhulk where he could use the synergy of bonus HP with 
Let's just pick a style of play. Either tank or chaser/semi-squishy fighter. Not somewhere in the middle, this isn't slavery and there will be no compromise. (If you don't get this reference please take it up with your school's history department.)
In all reality I just want to see him no longer being able to fight till the cows come home (seemingly infinite mana), or see his damage sharply reduced as he does the damage of a fighter with the mobility of a duelist, and the health/stats of a tank. (plus that stun.) Something has to give ;_; the only thing he's missing is a dash. (I you dare........ I..... Ffs use your imagination.)
is soo strong. Even without the massive mana regen, the life leach effect is strong enough over
if your jungler has persistent enough AoE for someone like Rumble. Or pheonix Udyr. He benefits very well from both the aoe life leach and mana.
plus
or
but sometimes
) seems pretty freaking ridiculous to me.
who has no CC or Mobility in his kit, is balanced around 325 because
that's slowed? He can't even get anywhere near that MS while ulting either.
again, but
is so much better.