Does anyone actually get rewarding games anymore?
I feel like a "good game"'s definition has warped drastically this season. Im talking about the games that are neck and neck, the scores might be up or down a little, but never more than maybe 5 or 7 kills at 20-30 minutes. The game feels even, never one-sided, as if both sides have a fighting chance. I think i have had that feeling ONCE this entire season out of the hundreds of games ive played...But even in that game there was literally only one teamfight at 27 minutes that just decided the game, and we pushed to the nexus and won.
In the current state of the game, it feels like a "good game" has become a matter of "How inconceivably fed can i get as we stomp on them like ants?" Games never feel challenging anymore, it honestly feels like the only point in the game that matters is the laning phase, as an overwhelming majortity of games are decided by that unless they inconceivably throw, and typically that has to be getting 5 man aced and losing baron. Games just dont feel rewaring or even challenging anymore.
's update), where it would be neck and neck all the way through, and even if I lost, it was always a great game to play.
Nowadays, I think I've had ONE for like... half the season? Granted, I'm not playing as much as I used to, but I should be having closer games centered around more teamfights than "instant win" or "instant lose".