Why Not have Sona's Q be a Skillshot on a charge system?

Sugar Momma··1 votes·464 views

As it stands, Sona feels unsatisfying to play. Her kit is easy to use and her abilities don't feel so impactful.

Why not have her Q do more damage, but be a linear skillshot. That way she can still have the ability to hit two targets, have it so she can store two charges at once.

I know a lot of people don't want to increase Sona's skillcap, but I don't think being an "easy" champion should be a champion's identity. This change would allow possibly for more Sona buffs by adding counterplay to her poke.

1 Comments

1000angrybees1 votes

Changing Sona's Q to a skillshot is fundamentally flawed. If you want to keep it even remotely the same, it's going to take a lot of work to make it cohesive. For example,

  • How does it interact with minions and champions?
  • How does it know when to differentiate between enemy types?
  • How does it hit two targets at once?
  • Does only one bolt still apply damage when both hit?
  • How do you compensate the speed and damage of the skillshot compared to the auto target?
  • Does it work like Lulu's Q, a regular skillshot, or does a new type of skillshot have to be designed?
  • Sona had the ability to poke in a radius around her. how wide/long is the skillshot now?

I'm probably even missing a couple of things, too.

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