Time to fire Ghostcrawler once and for all

Blåbæret··3 votes·264 views

He did it to WoW, he'll do it to League: He destroys anything and everything that crosses his path.

League is arguably in its worst state ever: 4/5 of the jungler rooster isn't even viable, AD champs are running rampant, masteries have done nothing but interfere with the game's balance, Lee sin is at a 42% playrate and nothing's being done to adress the issue (not necessarily nerfing or buffing), 130 champ still only 6 bans despite there being 10+ broken champs as for right now, the new jungle is absolute trash and the list goes on.

All I'm wondering is: When will League's lead designer be held responsable for poor decicision-making?

The only people who'd actually downvote this are the ones abusing the broken state of the game.

6 Comments

Paquay2 votes

{quoted}

4/5 of the jungler rooster isn't even viable

Stupid jungle roosters. Haven't been viable since season 4. :/

BLACK REALM GOD2 votes

i know right? ivern's been trying to get the ducks going, but that doesnt seem to be going anywhere.

DrCyanide1 votes

4/5 of the jungler rooster isn't even viable

22/40 Junglers have a win rate over 50%, how is that "not viable"?

130 champ still only 6 bans despite there being 10+ broken champs as for right now

What are the odds your 10+ broken champions don't match the ones with the highest win rates?

Lee sin is at a 42% playrate and nothing's being done to adress the issue (not necessarily nerfing or buffing)

That champion that fluctuates between 25% pick rate and 43% pick rate is at a high point right now. He'll drop down again, but as long as people keep thinking he's the solution to every problem and think he's fun he'll remain a high pick rate champion, despite nerfs.

the new jungle is absolute trash

How so?

Blåbæret1 votes

The fact that you use win rate to judge a champion's viability only displays your own lack of knowledge. Sorry, bud. The new jungle IS trash, even the pros hate it. You should probs read the boards more.

DrCyanide1 votes

I'm on the boards more than you.

Try making some actual points with backup reasoning/stats instead of blanket statements that don't have anything to stand on.

The Last Ballad1 votes

The fact that you use win rate to judge a champion's viability only displays your own lack of knowledge.

If you use winrate, and nothing else, then yes. However, Riot uses winrate as a small indication of a champs current strength. BUT, you need to be careful. Some champs, like Janna Annie Caitlyn Amumu Garen, kits are so simple, and their game play is straightforward, that them having sub-50% win rates would indicate that they are doing poorly, while higher than 55% indicates that they are too strong. This is due to the consistency that they can play, what with the above reasons.

Other's, mainly the flashy champs like LeeSin Shaco Azir Zed Yasuo Riven, kits &/or gameplay are complicated enough that beginner's and the inexperienced **will ** fail. That, combined with a high playrate(for most), tanks their win rate considerably. If they had a high overall winrate, such as 52%, that would mean that even those who don't play them much would be able to win on them close to 52% of the time, which would indicate a problem as their power is supposed to be centered on their outplay potential, which is something one has to work at.

So winrate should not be the sole reason backing your arguments, but as a supporting fact it gives a great overview.

As for your complaints of Lee Sin, DrCyanide put it rather well.

That champion that fluctuates between 25% pick rate and 43% pick rate is at a high point right now. He'll drop down again, but as long as people keep thinking he's the solution to every problem and think he's fun he'll remain a high pick rate champion, despite nerfs.

Not to mention you said

nothing's being done to adress the issue

and

not necessarily nerfing or buffing

in the same sentence. How are they supposed to drive down Lee Sin's popularity, if said popularity isn't centered on him being overwhelmingly strong? And more importantly, why would they? It would be extra work, just to piss off their customers for no reason.

And one last thing,

Lee sin is at a 42% playrate

this has no backing, nor a citation(or even mention) of where you got it. Generally when you use statistics you are to say where you obtained them from, that way people know you didn't just make it up.

Op.gg says he has a ~26% pick rate, Lolking suggests that he has a 6.9% popularity. Both of these are far from your projected 42% play rate, so a citation would be nice.

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