Why does matchmaking try to match MMR instead of ranks?
I get some of the benefits to having MMR, but if it shifted to balancing via ranks.... (Which would really work well in soloQ but whatever) Wouldn't this sort everyone out to where they're supposed to be really quickly? Those who are better than their current piers would go up faster and adversely for those are not "up to snuff" so to say. Idk maybe a MMR or sorts is better I dunno if I see it right now though. (If you think about it though, MMR in DQ is bizarrely jumbled around in an effort to accommodate players who have no business playing together. Which is fine in normals, but not in ranked.) Leave your comments please, let's see if we can't make sense of all of this.