@riot can we see them new tank/jugger keystones

Big Lincoln··14 votes·560 views

you shown us a lot of near stuff for people who want to be slippery or drop nukes in people

what about people like me who want to raid boss and be unkillable? what goodies you got for me

17 Comments

Mordepool1 votes

I've been very interested in the answer to your question for a while now

LyingOnLine1 votes

Spellslinger's, bro

Big Lincoln1 votes

that's not raid boss stuff, it's in the wizard key stone line

Malicious Metal1 votes

Say that to those who get run down by the Freight train that is Mordekaiser.

Wafflessssss1 votes

It's nasus stuff

Big Lincoln1 votes

IDK

Grasp having AOE damage and healing might make it a really strong contender for teamfight dog

Wafflessssss1 votes

I can't imagine choosing some small aoe damage for the chance to run down an adc. But maybe that's because I rarely seem to have a backline worth tanking for.

Big Lincoln1 votes

the healing is AOE too.

it adds up pretty nicely. let's say you've got 4000 health as nasus, a pretty reasonable goal; 3% of that is 120, and grasp heals for up to 75% of that value which is 90, but this is just per hit and assuming the healing is based off pre-mitigation damage. So if you're close enough to apply it to all 5 champs (let's assume it's a generous aoe) that adds an extra 450 healing every 4 seconds you're in a fight late game. amplify it with visage and you go up to 585 health restored.

that's just a best case scenario, of course, i would probably imagine that hitting maybe 2 or 3 people at a time with it would be more reasonable, but that's still much more potential healing than grasp gives right now.

Sohleks1 votes

It's gonna be league of stormraiders from the tuning of it that was shown. And everyclass can benefit from movespeed like that. Especially when melees are involved.

Stormraiders tanks!

Critmaster Garen1 votes

yup, still waiting for a dev corner update that showcases defensive runes.

they already showed us one keystone, which is grasp.

Ruined King’s Tribute Every 4 seconds in combat your next attack deals damage to nearby champions and large monsters equal to 3% of your max health and heals you for [20 -75]% of this amount based on level. Ranged Champions: Damage and healing are halved.

source

http://na.leagueoflegends.com/en/news/game-updates/features/runes-reforged-picking-your-playstyle

Big Lincoln1 votes

huh. just reading that a few months later; it looks to be AoE now from the wording?

I wonder if that means the healing increases for how many people it's applied to. jungle sustain too :)))

Critmaster Garen1 votes

[{quoted}](name=Big Lincoln,realm=NA,application-id=3ErqAdtq,discussion-id=ffnpAacW,comment-id=00030000,timestamp=2017-08-03T21:47:54.190+0000)

huh. just reading that a few months later; it looks to be AoE now from the wording?

I wonder if that means the healing increases for how many people it's applied to. jungle sustain too :)))

the funny thing is, this is almost the exact same suggestion i made for a grasp buff like half a year ago.

only difference is that i wanted the 50% heal to be increased for every enemy nearby. but looks like they even went further from that with the damage being applied too and the heal increased to 75%.

looks pretty good.

only issue i have with this, is that all those other new keystones are like the old one on steroids and this one looks weaker than grap in lane in a 1v1.

theyll probably have to increase the health return back to 50% at lvl 1.

Big Lincoln2 votes

part of what i like about it being AOE is that, if it's good/gets buffed if it ends up weak, it might give juggernauts the means to teamfight later on where they seriously struggle

I'd still greatly prefer if it was in their kits/in their items to enable that scaling, but I can settle for this. as long as it's good enough.

Critmaster Garen1 votes

im still hoping they turn atmas old passive into a ad/ap keystone for juggs.

titanic doesnt quite do the job for about half of them, since its just on hit damage and doesnt factor into spells.

it honestly turned out to be a better item on divers like Vi JarvanIV Renekton instead of for juggernauts.

the only ones i can think of who like the item would be DrMundo Yorick

DragonShea1 votes

[{quoted}](name=Big Lincoln,realm=NA,application-id=3ErqAdtq,discussion-id=ffnpAacW,comment-id=,timestamp=2017-08-03T18:23:35.891+0000)

you shown us a lot of near stuff for people who want to be slippery or drop nukes in people

what about people like me who want to raid boss and be unkillable? what goodies you got for me

We need the Juggin' stuff NOW!

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