[{quoted}](name=Serenity Now,realm=NA,application-id=3ErqAdtq,discussion-id=fXIExGYU,comment-id=000300000000,timestamp=2015-08-08T15:16:57.669+0000)
Are you suggesting Luden's over Nashor's ?
100% ya. Come teamfight time when you're grouping and dropping poke, ludens is way better.
or
depending on if they have lots of CC,
,
,
,
, 
Way better build. Going devourer for the extra passive procs is pointless because your passive will just be doing A LOT less damage compared to a full AP build which makes you tanky at the same time. So instead of bursting a target down in under 2 seconds, you'll take way longer to do the same amount of damage going devourer. Makes zero sense
If the team has heavy AP, replace the ludens with
. Can't take out hourglass because Diana is an all or nothing champ. Once she is in she is in so it helps for waiting for CDs to come back up
EDIT: Also know that Dianas passive has a .8 AP scaling. so going devourer with Nashor as your only AP item isn't going to add anywhere near as much damage. you get 60ish damage from nashor then runes and masteries so maybe around 80-90 extra damage. You go full AP with 700+ AP and that passive is hitting for 560+. you'd need to autoattack over 20 times to get the equal amount of damage from her passive with that devourer build. Def not the way to go