I dislike Devourer + Sated
Despite Devourer granting +1 per champion takedown, Junglers on my team are too focused clearing the jungle in order to get fast stacks than helping out their lanes when they are in trouble. Now on the flipside, it is really powerful on certain champions that it's on the verge of being imbalanced. I have played against a Sated
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and it's very hard to play against them. Sure it takes a little time to ramp up and get the stacks but once it's sated, the doubled magic dmg on hit + new passive makes it impossible to duel against, especially when they have
. I do believe the Sated passive needs to be tuned where it will proc every 5 attacks instead of every 2 attacks. With the innate 50% attack speed, it's too easy to proc 2 autos especially if you use bork's active to steal their move speed for yourself. The +60 magic dmg essentially becomes +120 magic dmg every other hit and that is simply too strong against squishy targets. Every 2 atks ADDS 180 magic dmg to your attacks so you are doing both physical and magic damage which is hard to itemize against. Adding an extra 2-3 attack requirements to proc the passive will make it less punishing for the enemy to counter to even though the mixed damage from above is already strong enough. Or keep the passive but drop the doubled magic damage back to +30 on hit (it will still do +60 every other hit making every 2 atks = +90 magic dmg). It's better than just building pure AD because it is mixed damage, phy from auto, magic from devourer bonus.