Kayle has literally zero damage in her kit

Cloud273··2 votes·1,547 views

Unless you actually play Kayle, I wouldn't expect you to understand this, so I'm explaining it now. Kayle has always had a high win rate, but the reason isn't because Kayle herself is strong. It's because the items she builds are good. Kayle has almost no damage in her kit whatsoever. Her damaging abilities don't scale well, and neither does her 'w'. Until she gets her items, she's not doing much damage. And without her ult it's very difficult for her to win trades. Her ult is literally the only time she's able to make plays. Without those 2 seconds of invincibility, she dies too quickly and isn't able to do anything in fights. I remember before they nerfed her, she actually had decent AP scaling on her 'q' and her 'e', but unfortunately that's not a viable build for her anymore. An attack speed build is pretty much the only thing that works with her now. And she is a LATE GAME champ, so it's extremely easy to shut her down early game when she doesn't have her items.

16 Comments

ScissorsNstuff4 votes

I don't play much kayle but its really not so complicated that a non kayle main couldn't understand and you shouldn't need a wall of text to explain it if you know the game.

Kayle is gold/item dependent and is a reliable farmer capable of perfect csing even if you aren't challenger.

That's it. Next you get into strategy.

Kayle scales well with attack speed which happens to he one of the most broken stats in the game since forever.

Simple as that. Then lastly you add the warning label

However, scaling with attack speed is not an excuse for being a dumbass, she'll still want some CDR and harder stats like AD or AP but what's really important is the onhit abilities.

So in the end it should look like this:

TL;DR

Kayle is item dependent and scales with AS and on-hit. Learn how to farm and don't be a dumbass and you will enjoy kayle.

Twitch Chat4 votes

I mean 60+.3AP extra damage on autoattacks is not insignificant

bad arcade kitty4 votes

note, azir is another "ap marksman" and azir is the lowest winrate mid while kayle is the highest winrate top for more than one patch already

Kurai Mahou no1 votes

Note: Kayle scales with on-hit, Azir doesn't.

Rebonack2 votes

Kayle is a weird AP Marksmen thing. They typically have strong scaling with items while their kit itself isn't that great in the base damage department.

Ok sure but why1 votes

that's the case with every non-juggernaut lmao

Cloud2731 votes

[{quoted}](name=JZ Jora,realm=NA,application-id=3ErqAdtq,discussion-id=fPENzveE,comment-id=0000,timestamp=2016-12-15T06:09:24.821+0000)

that's the case with every non-juggernaut lmao

Not really. Some champions like assassins get a ton of damage from their abilities even without items.

bad arcade kitty1 votes

why don't you build nashor, runaan and rageblade on something better then :3

wait, how she was strong when those items were bad or didn't even exist?

Cloud2731 votes

[{quoted}](name=bad arcade kitty,realm=EUW,application-id=3ErqAdtq,discussion-id=fPENzveE,comment-id=0001,timestamp=2016-12-15T06:10:16.865+0000)

why don't you build nashor, runaan and rageblade on something better then :3

wait, how she was strong when those items were bad or didn't even exist?

Her damaging abilities used to scale somewhat well with AP. Also her cooldowns weren't nearly as long as they are now. After they nerfed her AP scaling and cooldowns, she relies on her her items even more.

Kurai Mahou no1 votes

No other champ in game scales off both on-Hit, AP and is ranged (maybe Teemo can count).

Morticianjohn1 votes

Kayle and other champions are under rated because they do things like Armor Shred the enemy front line. So the damage up front might not be too great but contribution to team damage by giving a carry invulnerability or armor shredding the enemy tanks is really high.

SithesisLord1 votes

Being a mastery level 7 Kayle main with 250k points, you can cut the bullshit. It´s embarrassing.

The second Zerker's Greaves are finished, her damage is increased because she scales off of AS, not raw damage.

Cloud2731 votes

{quoted}

Being a mastery level 7 Kayle main with 250k points, you can cut the bullshit. It´s embarrassing.

The second Zerker's Greaves are finished, her damage is increased because she scales off of AS, not raw damage.

She doesn't really scale well with anything lol. The items are what's strong. Not Kayle herself. I mean, I won't deny that her ult is good but the rest of her kit isn't that great. And yes I am level 7 (I'm just not officially level 7 because I don't have the tokens yet).

Mig891 votes

But Kayle does a ton of damage. Are you asking for Kayle buffs?

FioraWillCarry1 votes

{quoted}

Unless you actually play Kayle, I wouldn't expect you to understand this, so I'm explaining it now. Kayle has always had a high win rate, but the reason isn't because Kayle herself is strong. It's because the items she builds are good. Kayle has almost no damage in her kit whatsoever. Her damaging abilities don't scale well, and neither does her 'w'. Until she gets her items, she's not doing much damage. And without her ult it's very difficult for her to win trades. Her ult is literally the only time she's able to make plays. Without those 2 seconds of invincibility, she dies too quickly and isn't able to do anything in fights. I remember before they nerfed her, she actually had decent AP scaling on her 'q' and her 'e', but unfortunately that's not a viable build for her anymore. An attack speed build is pretty much the only thing that works with her now. And she is a LATE GAME champ, so it's extremely easy to shut her down early game when she doesn't have her items.

700K Kayle main here and I approve this message.

The thing that frightens me is the day they nerf on-hit items. A lot of people believe that Kayle is a strong champion but in actuality, it's the way she makes certain items synergize is why she is perceived as strong. If RageBlade were to disappear tomorrow, Kayle would be completely gutted and I mean completely. I mean if Black Cleaver were to disappear, Garen and Darius wouldn't be much affected anymore than any other champion because a lot of their stuff is packed into their kits hence they could simply find another item to abuse.

I love Kayle but I have never ever played any champion that is so utterly dependent on items. Most of her damage come completely from items, specifically on-hit items. A relatively small percentage comes from her kit. I wish they could shift some power into her kit itself so we wouldn't have to fear when they nerf certain items.

EDIT:

Before anyone suggests that I could just build AP, bear in mind that I have over 700K points on this champ and I've tried every conceivable build under the sun on her and on-hit is by far her best. AP gives her a shit tonne of damage, no lie, however, it makes her very bursty and her cooldowns are far too long to be played effectively as a burst champion. She is not an assassin or a mage who's kits are designed around burst. She plays like a marksman and DPS is the best way to build her. You can include some AP items for a bit of burst but her primary form of damage is sustained damage.

Kurai Mahou no1 votes

As a Kayle main, full AP isn't viable on Kayle because of her kit's (Really only Q, cause its her only active damage spell) CD. Most Kayle mains build her as AS/On-hit (ie. item 3006 item 3115 item 3124 item 3085 item 3091 item 3026 with 15-20%CDR from Scaling or Non-Scaling runes) or as a Hybrid Ap+AS/On-Hit (ie. item 3006 item 3115 item 3124 item 3100 item 3089 item 3135 with 10%CDR). She is one of the few champs that can utilize, synergize, and abuse most items in the game. But thats it.

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