@how can we make ARAM, properly ALL Random?

Kai Guy··1 votes·1,189 views

That's the Challenge folks, lets get a bit outside the box. How to balance Dev needs and Player needs for this mode?

I played Allstars so all random all mid to me literally means the games entire rooster is an option. That's my bais, that's what I would like to see. I am in no way a dedicated ARAM player so do not treat me as some one heavily invested to this mode.

I understand that with Riots F2P model, you would inhrently not want players to experience a champion for the first time in a game mode that does not always properly represent what that champions good at. Bard Kayn Talon for example have ability's that are pretty unsatisfying with out the terrain. RekSai Trundle imo are not really great as well.

I play Smite, in their ARAM style mode, you have to spend currency for rerolls. This is not relevant other then that it got me thinking. What are ways ARAM could be adapted to offset dev needs and player needs?

Player needs imo involve things like how dedicated only broken OP aram champions accounts are annoying. How most folks got pissed that you could buy free rerolls when riot tried it with the Spatula club thing.

Here is a mix of things I can come up with that enable a better ARAM experience.

  1. ARAM unlocks only at a higher level of account experience. Like say level 50 or level 60. This has the nice side effect of making it a less desirable que for bots cuz you cant grind it to 30 then try and sell it. By this time players should have played enough games to get a feel for how SR works so they wont make the mistake of judging a champions power off aram. Every one has a free reroll always but only 1. This would be my ideal solution cuz its not gonna hurt any old accounts and folks who have dedicated time to the mode or the game overall. I don't know how desirable to Riot this would be cuz its basically unlock everything with some extra steps.
  2. Compromise, increase the # of free week champions in aram. Hell have Aram Free week champions be its own thing completely to provide a nice mix of champion roles. 36 free week champions go a long way to dicking over the dedicated accounts. Edit. I have been informed this is a thing. My bad. Add more to the pool then.
  3. My least favorite but functional. Aram has to be unlocked. Have multiple options for it lie X day, X game, Perma unlock with BE and RP costs respectively. All champions are unlocked. I think this runs a real risk of hurting the # of players in the que, it also feels pretty money grubby. Functions but this is toes my bottom line.

Go for it, like one speak up. Got a better idea that can balance dev to player needs list it. I uh... think just unlocking everything is probably not going to be a dev need or it would have already been done...ages ago.

3 Comments

Dynikus1 votes

Compromise, increase the # of free week champions in aram. Hell have Aram Free week champions be its own thing completely to provide a nice mix of champion roles. 36 free week champions go a long way to dicking over the dedicated accounts.

That's already the case though. You have the last 3 weeks of free champions available.

Kai Guy1 votes

Oh cool. When did that get added? (I missed it in the patch notes and as I am a long time player I own everybody)

Dynikus1 votes

[{quoted}](name=Kai Guy,realm=NA,application-id=3ErqAdtq,discussion-id=fPBoUhA5,comment-id=00000000,timestamp=2019-04-17T18:13:30.774+0000)

Oh cool. When did that get added? (I missed it in the patch notes and as I am a long time player I own everybody)

https://nexus.leagueoflegends.com/en-us/2018/05/dev-aram-changes-incoming/

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