I feel like Galio would be easier to balance if you balanced him arround what he is a Battle Mage...

LL Justice··14 votes·8,349 views

I feel like you put too much into his Q and R for abslutely no reason making the balancing really hard...

Now your pretty much just trying to make Galio unable to use those ability at all.. 8 seconds lowest cool down on a battle mage litterally makes no sense when you see swain at 2 seconds cd Q rumble pretty much keeps his flame spitter permanently up until he overcharge vlad both nuke spells are at 3 seconds cd later.

130 mana cost is like a prank....

Passive is litteraly shit tier because it hurts u almost the entire early game and doesnt scale that well for how much bad it does early game for u..

Forces you to push on a champion with extremely high cooldowns early game you just die if u get ganked

This Pbe patch your increasing galio R by 40 seconds at rank 3 nice seems to be too problematic in competitive because who would of trought instant damage reduction + aoe dmg from a semi global ability would cause that.

what i suggest is that you just remove the damage reduction u give on the person u ult.

Galio should protect his allies once he arrives not randomly when he clicks R on them hes not shen...

now it leaves rooms to buff other part of his kits that makes him pretty garbage in solo Q.

I feel like Q should have less scaling dmg but lower cd and higher scaling on passive

E travel speed should be increased a little bit because it feels like hitting a max range E is nearly impossible even on a immobile target leaving galio to have to rely on Q too much to deal his damage..

Im just trying to give suggestion i kinda just want a viable solo Q champion in the mid lane since i dont think Galio getting reworked anytime soon so might aswell try and help balancing him

11 Comments

AirKingNeo8 votes

I don't think Galio should be a waveclear spamming tank who can negate the ability to engage against his team from across the map.

Ahristocats5 votes

you summoned up why new galio is a shit design

literally revert the rework is the good call to do, sure you can try to fix his new design but new design has much more problems

LDG Jiambles2 votes

[{quoted}](name=Je suis Rubick,realm=EUW,application-id=3ErqAdtq,discussion-id=fJIti5TZ,comment-id=00020000,timestamp=2018-04-17T10:59:35.215+0000)

you summoned up why new galio is a shit design

literally revert the rework is the good call to do, sure you can try to fix his new design but new design has much more problems

The old galio was a shit design as well. Even when the new Galio isn't in a good spot, he sees about 10 times more play than the old Galio was.

Ahristocats2 votes

[{quoted}](name=LDG Jiambles,realm=NA,application-id=3ErqAdtq,discussion-id=fJIti5TZ,comment-id=000200000000,timestamp=2018-04-17T19:45:59.267+0000)

he sees about 10 times more play than the old Galio was.

who would have thought that a busted champion would see play

just wait until next patch nerf then we will talk you for sure don't remember his 0.4% pick rate before they added damage to his W

Ralanr3 votes

He’s felt more like an AP bruiser for a long time.

BLIGHTBRINGER3 votes

Just bring back the fresh reworked galio before this Q % health damage was released during patch V7.21

SmashinBob2 votes

Not sure why you are comparing galio to swain, vlad or rumble, all of those dont have even close the utility that galio has. Galio should be more comparable to something like shen.

Acheron161 votes

The problem is that his rework meant him to be a tank who deals decent damage with the "drawback" of being weaker versus physical damage.

But they couldnt balance him because of his kit being wombo combo based

Then they did a 180° and made his scallings ridiculous, making it even worse. So in my opinion, Galio would be easier to balance if he was balanced into a bruiser, like Gragas, with the bulk of his power being CC and brawling prowess.

Galio is too bursty and wombo combo based when a tank, while being too tanky and target agnostic when balanced around damage, so balance him around CC.

Sire Hippington1 votes

Sorry, but you're reffering to what he was, not what he is now. Battlemages are compareable to juggernauts, not to much mobillity, **limited **cc but high dps and surveivabillity compared to other mages. Gallio got tanklevels of CC in his kit now and some decent mobillity from his E and a semiglobal ult that has insane potential. Even without the damage reduction, he'd still offer to much utillity to get damage numbers compareable to a battle mage. I think Gallio should get his rework reverted and recive some work on his old kit, that's the only way to really keep his battle mage identity. New gallio has a kit as a tank and can be balanced around beeing one, but balanceing his new kit around potentially high damage numbers is rather insane.

And befor you say swain with his root, the passive pull and a semi global nuke+slow+reveal on low cd, guess who's near 100% pick/ban in proplay...

Thee Pie Man1 votes

I thought he was an anti-magic tank.

"I EAT MAGIC" - Galio.

AlienPrimate1 votes

Just revert his rework so I can main him again and the problem is solved.

[slayer-pantheon-thumbs]

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