[{quoted}](name=The thigh guy,realm=NA,application-id=3ErqAdtq,discussion-id=fF36doxe,comment-id=,timestamp=2019-01-23T01:03:51.464+0000)
So we are still stuck in this situation where mid and jungle are the only roles that matter. -.-
Red side perma 4 man ganks bot
Blue side perma 3 man ganks top
It’s getting old fast. Well it already is old.
It’s super annoying knowing that I have zero say in these roles whether or not I win my lane.
Do I have a fix in mind, not really.
Fix is really quite simple vision spam is broken always has been always will be. Might as well remove fog of war the map is so lit up at this point. I know some one will come lecture me about "vision" but its the real problem. The 2 sides of the map are just to easy to provide easy vision to see ganks conning and in general you just always know where people are putting zero risk in playing "passive". Let me explain my last comment further, what I mean is when my laners is out of sight briefly I can just pull back sit under my turret with no real penalty anymore, because it is not long before i see where they are. There needs to be a penalty for those who play passively until then everytime i see the enemy i can safely and almost certainly know when i can push up or fall back for a tiny window which result in little loss of xp or income.
TL DR need a real fog of war to place risk back into ganking and laning along with some semblance of an actual penalty for leaving lane either to gank or to hide from a gank, its just to easy to for many champs to blow up a wave and then roam or sit at turret. Add in "wave clear" which was a horrid addition, mobility creep/damage creep and it just makes it all worse.