Tanks die way too quickly and have way too few options

Jbels··57 votes·16,703 views

There is 0 reason why a champion with over 3000 HP and 4 tank items is still somehow dying in less than 4 seconds. Magic Penetration needs to be toned way down, or there needs to be more MR items. I am so sick of going against an almost all AP team and still melting in the late game because I run out of MR items to build

109 Comments

Crescent Dusk25 votes

{quoted}

There is 0 reason why a champion with over 3000 HP and 4 tank items is still somehow dying in less than 4 seconds. Magic Penetration needs to be toned way down, or there needs to be more MR items. I am so sick of going against an almost all AP team and still melting in the late game because I run out of MR items to build

MR is hardly the issue. Adaptive helm, gargoyle stoneplate, spirit visage, merc threads are some options.

You are melting because 90% of the AD champion roster has %health based damage or true damage in one form or another.

You can build all the resistances you want, they won't scale against stacked infinity edges or bortk %hp damage. You'll melt all the same.

In fact, MR should always be weaker to armor because mages don't do sustained damage through autoattacks, they do it through skills that have considerable cooldowns.

If you can have MR and a mage's full rotation only does 30% of your HP while being on an effective 8+ second cd, why would you bring mages over an ADC who can do more than that all the time just by right clicking you?

Aatrox Airlines3 votes

No. He melts because mage items are busted. 40% magic pen for 2650 gold. +40% ap for 3600 gold. Ad items are much more balanced. Not saying that they are balanced but even pre-nerf riven looks balanced next to mage items.

Romans VI XXIII3 votes

AD Pen item 3071 24% Armor Shred item 3147 21 Lethality item 3814 18 Lethality item 3142 18 Lethality item 3036 35% Armor Pen or item 3033 25% Armor Pen item 3124 15% Armor Pen

Compared to AP Pen item 3165 15 Pen item 3020 18 Pen item 3135 40% Magic Pen item 3124 15% Magic Pen

Basically 3 items, unless you are a on-hit AP build.

AD gets WAY more penetration, WAY more options, Good stats on every one, & strong additional passives on almost all of them: BC's Movement speed, DB's On-hit, EN's spell shield, Ghostblade's Movement speed burst, Mortal's Grievous wounds.

What do the AP versions get? Okay stats, and Oh Morello's get Grievous wounds, that is it.

Then lets not even get started on Deathcap, its okay as a 3rd item, better as a 4+ item. Which news flash, most games are over at 3 items. Mean while you will have an AD assassin building item 3147 item 3142 item 3071 all for less than 9k, and 100-0 in 1 combo almost any target. For 9k a mage could get item 3285 item 3135 item 3165, and will not be 100-0 any one, not even the ADC.

Aatrox Airlines3 votes

Most ad champions dont build more than one armor pen item with the exception of ad assassins, and even then only zed, talon and shaco get like 3 of them and the others take usually 2, sometimes 3. All mages need to take is voidstaff to not care about any mr anyone builds.

Black cleaver needs time to stack up to 24% while mages get their 40% for just buying the item.

Are you telling me that a 3 item evelynn cant 100 to 0 spmeone? Leblanc? Ahri? Akali? Diana? Katarina? Lux? Ryze? Sylas? Nidalee? Syndra? Veigar? Etc. The only mages that cant are azir, karthus etc because they have spammable abilities and tons of dps but will shred ANYONE who stands in their range.

Also, you have only, like, 2 assassins who go duskblade, ghostblade into cleaver. Talon and zed. Shadow assassin kayn, shaco and rengar basically never go cleaver cause they cant stack it.

And lethality, unlike magic pen, scales with level rather tham getting the full value as soon as you pick it up. As you mentioned, games end at 3 items usually so lethality cant even get to its full value most of the time.

Also, voidstaff is cheaper than finished mr items (except mercs). Lets lookat this example: a jax takes a null magic mantle, the enemy mage sees it and starts building voidstaff. Under normal circumstances, the mage will get their voidstaff quicker than the jax will complete his mr item.

Romans VI XXIII1 votes

Your completely missing the point.

  1. AD have SOOOOOOOO many options. When it comes to penetration.

  2. AD have AWESOME Pen items that give WAY more value than the AP items through other passives/stats.

  3. Both Void and DC are VERY VERY VERY rarely built as 1 of 3 first items. 90% of the time they are built as a 4th+ item. Even on AP Assassins.

  4. Reasoning for such a late item 3135 is 2 fold. 1: it gives 70 AP and 40% Pen. It is a TERRIBLE early item. For 600g more (only a few more mins in lane early game) you can get a item 3285, giving 90 AP 600 mana 10% CD On-Spell damage + a good build path with an early item 3802 . You would be better off rushing Sorc boots if you want Magic Pen early as Flat pen is stronger early then %. 2: Hardly any one gets more than 1 MR item IF they even get on at all, making VOID less valuable. Most bruisers and tanks opt for atleast 1 if not all 4 of these on some champs item 3078 item 3053 item 3161 item 3748 . HP counters BURST more than it does DPS. And Mages typically only have burst, where as ADs, even assassins, can sill DPS quite well after they have released their burst.

  5. AP Assassins struggle to kill beefy targets, even with item 3135 , again because HP counters burst more than DPS. SO unless the AP assassin has good DPS they are not going to do as well against bruisers/tanks as ADs.

Mortismo3 votes

AD have SOOOOOOOO many options. When it comes to penetration.

They dont have a lot of options, they NEED to build lethality because they dont have 1 item that magically amplifies AD or armor pen by 40%.

AD have AWESOME Pen items that give WAY more value than the AP items through other passives/stats.

No. When every champion ends up with 90 base armour at level 18, while having 38 base MR, that means 5 lethality items for true damage, while its barely boots and oblivion orb for magic damage. oh did i forget the 40% pen for if they DO building MR? 40% increased AP?

You're a top lane main you know nothing about magic damage and AP champions

Romans VI XXIII1 votes

CLASSIC.

"You aren't X you dont get a voice!"

Aatrox Airlines1 votes

Way to go. You ignored literally his entire post.

Romans VI XXIII1 votes

I don't think you read his post. He stats some things that I would have discussed with him. BUT, then he stated:

You're a top lane main you know nothing about magic damage and AP champions

which invalidates his points entirely if he thinks I do not have a voice, or do not know what I am talking about simply because of my match history lol. He isn't interested in having a conversation if he is going to try and an attempt to invalidate my voice/opinion.

SO there is no reason continuing on this discussion with him if that is they way he thinks.

Aatrox Airlines1 votes

AD have SOOOOOOOO many options. When it comes to penetration.

Yet each and every one of those options are more expensive and do their job worse than voidstaff

AD have AWESOME Pen items that give WAY more value than the AP items through other passives/stats.

"SOOOOOO MANY OPTIONS! AWESOME PEN ITEMS!!!! SO MUCH VALUEEEEE!!!!!!"

Are you advertising ad champions or something? Jesus. At least if it were true.

Both Void and DC are VERY VERY VERY rarely built as 1 of 3 first items. 90% of the time they are built as a 4th+ item. Even on AP Assassins.

Well no shit. How often do you see ldr/mortal reminder built in the first 3 items?

Reasoning for such a late is 2 fold. 1: it gives 70 AP and 40% Pen. It is a TERRIBLE early item. For 600g more (only a few more mins in lane early game) you can get a , giving 90 AP 600 mana 10% CD On-Spell damage + a good build path with an early . You would be better off rushing Sorc boots if you want Magic Pen early as Flat pen is stronger early then %.

I mean sure but why does that matter for this argument? Thats kinda like saying that stoneplate is a worse rush item than sunfire on tanks.

2: Hardly any one gets more than 1 MR item IF they even get on at all, making VOID less valuable. Most bruisers and tanks opt for atleast 1 if not all 4 of these on some champs . HP counters BURST more than it does DPS. And Mages typically only have burst, where as ADs, even assassins, can sill DPS quite well after they have released their burst.

Tanks get more than 1 a game. Bruiserd sometimes get 2 or 1 and mercs.

Tanks dont build triforce, steraks and shojin and rarely build titanic. Titanic only works on, like, 3 tanks.

Only 4 bruisers take shojin. Jax, riven, renekton and nocturne. And only jax takes it every game. On top of that, not many bruisers build triforce.

Btw, whats your point here? Not just that your claims are false, this part of your post is irrelevant to the discussion.

AP Assassins struggle to kill beefy targets, even with , again because HP counters burst more than DPS. SO unless the AP assassin has good DPS they are not going to do as well against bruisers/tanks as ADs.

So first you said that mages struggle to kill adcs with 3 items (which is completely false) and now you say that ap assassins struggle to kill tanky targets. Sure. But, here are some news: ALL ASSASSINS STRUGGLE TO KILL TANKY TARGETS.

Btw, ive seen my fair share of evelynns oneshotting bruisers who itemized specifically against her.

Romans VI XXIII1 votes

Yet each and every one of those options are more expensive and do their job worse than voidstaff

Wrong, it 100% depends on the situation. void is super weak early, again hence why it is a 4th+ item occasionally a 3rd. Flat Pen is stronger early, and % starts to gain ground later IF the target has built resistance. And who cares about expense? Void staff is 57% GOLD EFFICIENT! Mortal reminder & Lord Domns is 62% comparatively. Mean while ALL 3 Lethality items are 85+% efficient WITHOUT including there super good unique passives!

Well no shit. How often do you see ldr/mortal reminder built in the first 3 items?

Thats my point VOID is their AP version. you don't build it till 4th+.

I mean sure but why does that matter for this argument? Thats kinda like saying that stoneplate is a worse rush item than sunfire on tanks. Tanks get more than 1 a game. Bruiserd sometimes get 2 or 1 and mercs.

Tanks dont build triforce, steraks and shojin and rarely build titanic. Titanic only works on, like, 3 tanks.

Only 4 bruisers take shojin. Jax, riven, renekton and nocturne. And only jax takes it every game. On top of that, not many bruisers build triforce.

Btw, whats your point here? Not just that your claims are false, this part of your post is irrelevant to the discussion.

My point is what I said, HP counters BURST more than DPS. And typically (most cases) AD assassins/casters have way more DPS along with their high burst compared to AP Assassins/casters. So every HP/MR item with the exact same stats as an HP/AR item would counter an AP version harder than an AD version naturally, simply do to that fact.

Mortismo1 votes

when did AD champs get an item that increases their bonus AD by 40%?

oh lets not forget that every champion has at least 90 base armor at level 80 while they have 38 base mr

Aatrox Airlines1 votes

You mean at level 18

Terozu4 votes

I literally couldn't read I was laughing about how not right this was. I'm only gold and even I know that Mage itemization still sucks even after it's update.

Leetri1 votes

There's no diversity cause every single AP champion wants the same thing. AP, CDR and Mana. You're a burst mage? AP, CDR and Mana. You're an AP assassin? AP, CDR, Mana (to a lesser extent). You're an artillery mage? AP, CDR and Mana. You're a battlemage? AP, CDR and Mana. For AD champions there's some variety at least. Some focus on AS, some focus on Crit, some focus on On-Hit.

Aatrox Airlines1 votes

This. Just want to add that itemization sucks for ap chamlions that want ap and cdr but dont want mana (morde, ap shyvana etc) because there is no variety.

C9 Scott3 votes

{quoted}

I literally couldn't read

That makes sense, as you completely missed the point.

Champion Skin2 votes

Yes it isn't as common but there are powerful sustained magic damage too Azir Ryze Cassiopeia KogMaw Corki

AurelionSol Or well at least he used to have sustained damage...

Aatrox Airlines1 votes

Add morde and rumble on the list

HP Crookshanks16 votes

Problem is uselessness of armor not MR. MR is already 10 times more effective than armor.

Sucction7 votes

[{quoted}](name=HP Crookshanks,realm=EUW,application-id=3ErqAdtq,discussion-id=f8W48oJE,comment-id=0003,timestamp=2019-09-08T22:53:16.788+0000)

Problem is uselessness of armor not MR. MR is already 10 times more effective than armor.

Hey finally someone with a brain.

Thornmail Mundo probably takes an adc about 6-7 seconds to kill.

Adaptive Helm or Spirit Visage Mundo takes, depending on champ, literally half a minute or more. Only champs who might do it in less are Syndra and Taliyah or something.

GinoSoldier5 votes

{quoted}

Hey finally someone with a brain.

Thornmail Mundo probably takes an adc about 6-7 seconds to kill.

Adaptive Helm or Spirit Visage Mundo takes, depending on champ, literally half a minute or more. Only champs who might do it in less are Syndra and Taliyah or something.

That and having to stack 4-5 armor items to last more than 5 seconds against a Botrk Lucian alone. Doesn't leave much space for MR.

The thigh guy3 votes

[{quoted}](name=HP Crookshanks,realm=EUW,application-id=3ErqAdtq,discussion-id=f8W48oJE,comment-id=0003,timestamp=2019-09-08T22:53:16.788+0000)

Problem is uselessness of armor not MR. MR is already 10 times more effective than armor.

Mostly because black cleaver is a general rush item and void staff comes second or third.

Seriously need to change the %pen and %shred back to only bonus.

Ahri Baka13 votes
Hjelp18 votes

[{quoted}](name=Kitsune Kawaii,realm=EUNE,application-id=3ErqAdtq,discussion-id=f8W48oJE,comment-id=0002,timestamp=2019-09-08T22:47:31.980+0000)

https://plays.tv/video/5d757ae37eb566a80d/focus-the-sion-some-more

It's a video I took from someone I know

It took them a solid 7 seconds to get him to a near-death point and he still managed to live. Imagine if his team was there.

Also, notice how Qiyana is the one doing the majority of the damage? That's because she's an AD champion and he's building full MR.

Tahminatrix 6 votes

Most of them wernt even hitting him until they committed to it under turret.

Ahri Baka5 votes

[{quoted}](name=Tahminatrix ,realm=NA,application-id=3ErqAdtq,discussion-id=f8W48oJE,comment-id=00020002,timestamp=2019-09-09T02:11:49.707+0000)

Most of them wernt even hitting him until they committed to it under turret.

No , he was attacked by them all , except Annie missing her Ult but most of abuliites were used on him

HopeStartsWithU4 votes

Imagine being downvoted for providing proof. Damn boards

Pika Fox4 votes

{quoted}

Imagine being downvoted for providing proof. Damn boards

Theyre being downvotted for not providing context on which side they believe their video supports, so the only thing we have to go off of is someone asking for video claim that tanks die too fast, and assume that the video is supposed to show a tank dying too fast, when it doesnt.

HopeStartsWithU3 votes

You are being delusional here, buddy. Obviously this video shows how WRONG this entire post is. How absolutely exaggerated the OP is. There is not much to this video. Tanks don't die quickly, even if they are not that fed like this Sion. This video just showed us how a tank can go 1vs5 and still get out.

This video doesn't need an explanation. Anyone who disliked this video thinks that tanks are too weak and can't survive or do their job good in this current meta. In fact: OP of this thread needs a video proof of how shitty tanks are and how they die "in less than 4 seconds."

Pika Fox1 votes

{quoted}

You are being delusional here, buddy. Obviously this video shows how WRONG this entire post is. How absolutely exaggerated the OP is. There is not much to this video. Tanks don't die quickly, even if they are not that fed like this Sion. This video just showed us how a tank can go 1vs5 and still get out.

This video doesn't need an explanation. Anyone who disliked this video thinks that tanks are too weak and can't survive or do their job good in this current meta. In fact: OP of this thread needs a video proof of how shitty tanks are and how they die "in less than 4 seconds."

I downvotted it because the person provided no context, so i have no way to know which side the person is taking other than a response to proof that tanks die too fast.

If that is not the persons stance, then its their fault for not providing context, given there are some delusional people that think that is dying too fast.

HopeStartsWithU3 votes

Now, that makes sense. You are probably right about people still thinking that this is still "too fast" but I honestly doubt that since the OP is talking about less than 4 seconds and the video shows a tank clearly surviving more than 4 seconds.

Pika Fox1 votes

{quoted}

Now, that makes sense. You are probably right about people still thinking that this is still "too fast" but I honestly doubt that since the OP is talking about less than 4 seconds and the video shows a tank clearly surviving more than 4 seconds.

You only need to look two posts above yours to see why i dont trust the boards or the people on it with the amount of reaching they will do.

HopeStartsWithU3 votes

Yep, you right lol

Ahri Baka2 votes

{quoted}

Imagine being downvoted for providing proof. Damn boards

Nothing new tbh Like at least I expected someone to say " bUt tHaT's SiOn , hE hAs sHiElDs " No one even dared to argue

The Kombinator10 votes

I had Rammus ARAM against full AD team. Pure AD+health build, and died in 1,9sec.

I also saw Yi solo killing pure armor+health Nasus in like 3 seconds. He built one iceborn for "damage", but beyond that pure armor.

Most mages are bursters, and thus even the lower magic. res. works quite well. However there are some AD champ who doesn't give a fuck about your tankiness. They just DESTROY you. Vayne, and Yi are the best examples.

Starcraft243ver3 votes

Well, yi does true damages so pure armor is not the way to go.

The Kombinator6 votes

{quoted}

Well, yi does true damages so pure armor is not the way to go.

Armor+HEALTH. Beside the crit reduction+attack speed reduction+heal reduction, and reflect damage. But a lategame Yi doesn't give a fuck. You are dead in 3 seconds.

Pika Fox2 votes

[{quoted}](name=The Kombinator,realm=EUNE,application-id=3ErqAdtq,discussion-id=f8W48oJE,comment-id=0011,timestamp=2019-09-09T10:53:53.751+0000)

I had Rammus ARAM against full AD team. Pure AD+health build, and died in 1,9sec.

I also saw Yi solo killing pure armor+health Nasus in like 3 seconds. He built one iceborn for "damage", but beyond that pure armor.

Most mages are bursters, and thus even the lower magic. res. works quite well. However there are some AD champ who doesn't give a fuck about your tankiness. They just DESTROY you. Vayne, and Yi are the best examples.

Tank stats arent meant to save you from DPS. Even ryze, cass and azir dont care about your MR levels and still shred tanks rather quickly, because theyre not burst mages.

The Kombinator5 votes

[{quoted}](name=Pika Fox,realm=NA,application-id=3ErqAdtq,discussion-id=f8W48oJE,comment-id=00110001,timestamp=2019-09-09T13:44:28.502+0000)

Tank stats arent meant to save you from DPS. Even ryze, cass and azir dont care about your MR levels and still shred tanks rather quickly, because theyre not burst mages.

No it's meant to delay it. But it does very little for that. Die in 3 seconds instead of 1. You better bring a Trynd. He at least has 5+seconds. Or something with special immunity. Such as Jax, Fiora, or Vladimir. Passive tankines ain't worth shit in lategame anymore. Especially, if enemy brings a tank destroyer such as Vayne, Camille, or Yi.

Pika Fox2 votes

[{quoted}](name=The Kombinator,realm=EUNE,application-id=3ErqAdtq,discussion-id=f8W48oJE,comment-id=001100010000,timestamp=2019-09-09T18:27:54.490+0000)

No it's meant to delay it. But it does very little for that. Die in 3 seconds instead of 1. You better bring a Trynd. He at least has 5+seconds. Or something with special immunity. Such as Jax, Fiora, or Vladimir. Passive tankines ain't worth shit in lategame anymore. Especially, if enemy brings a tank destroyer such as Vayne, Camille, or Yi.

Thats entirely intended. Youre a tank, CC them or die because you literally failed to do your one, single job.

Also, dont expect to run in 1v5 and live for 20 seconds without landing any CC.

As far as im concerned, youre just complaining youre not being rewarded for making terrible and incorrect gameplay decisions.

The Kombinator5 votes

[{quoted}](name=Pika Fox,realm=NA,application-id=3ErqAdtq,discussion-id=f8W48oJE,comment-id=0011000100000000,timestamp=2019-09-09T18:30:47.575+0000)

Thats entirely intended. Youre a tank, CC them or die because you literally failed to do your one, single job.

Also, dont expect to run in 1v5 and live for 20 seconds without landing any CC.

As far as im concerned, youre just complaining youre not being rewarded for making terrible and incorrect gameplay decisions.

Sure Rammus can taunt that ONE person. The other 4 still kills you in a few seconds. Also enemy can have CC too. In lategame CC+nuke is the ultimate tactic. It works on 100% of the champions. You cc someone for 5 seconds, and no matter how tanky that person is he is dead before it ends.

Your next post gona be about. If they waste 5 sec. cd on the tank, then what about the rest of the team. Just don't go 1v5.

Then i remind you, that this is the exact very thing the Trynda protectors say. Just CC him the whole time. Again a goddamn DPS can do more, than a tank. When it comes to taking the stuff. Even heavy CC tanks such as Amumu goes better with DPS, and a minor tankiness. He has to survive for that 1 second until lands ult, then it doesn't matter anymore. If team is there to catch up, then win, and if not, then it doesn't matter if he is tanky or not.

Tanks have a bit use in early. Shine in midgame where they actually can survive stuff unless enemy got a tankslayer champ, and in late. They are dead meat.

Pika Fox2 votes

[{quoted}](name=The Kombinator,realm=EUNE,application-id=3ErqAdtq,discussion-id=f8W48oJE,comment-id=00110001000000000000,timestamp=2019-09-09T18:59:35.352+0000)

Sure Rammus can taunt that ONE person. The other 4 still kills you in a few seconds. Also enemy can have CC too. In lategame CC+nuke is the ultimate tactic. It works on 100% of the champions. You cc someone for 5 seconds, and no matter how tanky that person is he is dead before it ends.

Your next post gona be about. If they waste 5 sec. cd on the tank, then what about the rest of the team. Just don't go 1v5.

Then i remind you, that this is the exact very thing the Trynda protectors say. Just CC him the whole time. Again a goddamn DPS can do more, than a tank. When it comes to taking the stuff. Even heavy CC tanks such as Amumu goes better with DPS, and a minor tankiness. He has to survive for that 1 second until lands ult, then it doesn't matter anymore. If team is there to catch up, then win, and if not, then it doesn't matter if he is tanky or not.

Tanks have a bit use in early. Shine in midgame where they actually can survive stuff unless enemy got a tankslayer champ, and in late. They are dead meat.

Again, youre complaining about your poor positioning and play decisions arent being rewarded.

Rammus isnt good at direct teamfighting. His main job is making side line picks. He can still be useful in a teamfight via flanking, but still need your team to back you up.

"BuT tHeY hAvE 4 OtHeR pLaYeRs!"

Yes, so dont int 1v5. Its almost like you have 4 team members as well.

The Kombinator4 votes

[{quoted}](name=Pika Fox,realm=NA,application-id=3ErqAdtq,discussion-id=f8W48oJE,comment-id=001100010000000000000000,timestamp=2019-09-09T19:03:11.111+0000)

Again, youre complaining about your poor positioning and play decisions arent being rewarded.

Rammus isnt good at direct teamfighting. His main job is making side line picks. He can still be useful in a teamfight via flanking, but still need your team to back you up.

"BuT tHeY hAvE 4 OtHeR pLaYeRs!"

Yes, so dont int 1v5. Its almost like you have 4 team members as well.

So you are saying, that Rammus is an assassin. Instead of going frontline he goes sideways, and picks others. Now this is a new one.

Tanks die in lategame fast as hell. You can bring any tank champ, and in a 5 player lategame focus you die in 1 seconds Champions with secondary defenses are much better at lategame tanking right now, than the tank themselves. Such as Vladimir, Fiora, Jax, or Ekko. I played with Taric, and Leona a lot. And once lategame hit. It's over. You sit there full tank with 500+ armor, and 300+ mr, and even if the enemy is so stupid to focus you. They can. They can, because you die in 1 sec.. Your team might catch up, but if they got secondary defenses, or good escapes, then it won't matter. Because every single one of them has better effective defense, than you got. You wana go tank? Pick Trynda, or Fiora, or Kayle. Over 200% longer survival in lategame.

I agree, that passive tanks are shine in midgame where they can actually survive. Assuming, that the enemy team is stupid enough to target you, and not leave you for the last. But in lategame they won't matter. Simply, because secondary defenses worth a LOT more. But.

Right now tanks are only good for midgame. The time when they got some items, and leveled defensive skills, and enemy is not filled with magic. pen., and lethality yet. Someone on another thread calculated, that you can get 75% armor reduction through lethality+black cleaver. That means even a 1000 armor champ is just 250. And going 1000 armor means, that magic attackers will tear you apart, if there are any. Magic users can also get 50% magic pen. by the way.

Pika Fox2 votes

[{quoted}](name=The Kombinator,realm=EUNE,application-id=3ErqAdtq,discussion-id=f8W48oJE,comment-id=0011000100000000000000000000,timestamp=2019-09-09T19:23:53.405+0000)

So you are saying, that Rammus is an assassin. Instead of going frontline he goes sideways, and picks others. Now this is a new one.

Tanks die in lategame fast as hell. You can bring any tank champ, and in a 5 player lategame focus you die in 1 seconds Champions with secondary defenses are much better at lategame tanking right now, than the tank themselves. Such as Vladimir, Fiora, Jax, or Ekko. I played with Taric, and Leona a lot. And once lategame hit. It's over. You sit there full tank with 500+ armor, and 300+ mr, and even if the enemy is so stupid to focus you. They can. They can, because you die in 1 sec.. Your team might catch up, but if they got secondary defenses, or good escapes, then it won't matter. Because every single one of them has better effective defense, than you got. You wana go tank? Pick Trynda, or Fiora, or Kayle. Over 200% longer survival in lategame.

I agree, that passive tanks are shine in midgame where they can actually survive. Assuming, that the enemy team is stupid enough to target you, and not leave you for the last. But in lategame they won't matter. Simply, because secondary defenses worth a LOT more. But.

Right now tanks are only good for midgame. The time when they got some items, and leveled defensive skills, and enemy is not filled with magic. pen., and lethality yet. Someone on another thread calculated, that you can get 75% armor reduction through lethality+black cleaver. That means even a 1000 armor champ is just 250. And going 1000 armor means, that magic attackers will tear you apart, if there are any. Magic users can also get 50% magic pen. by the way.

A gank heavy jungler meant to make picks on side lanes doesnt automatically make you an assassin. It means youre a gank heavy jungler focused on locking down single targets in ganks. Its not complicated.

Sure, they die fast as hell.... If you play like shit and run in 1v5, miss all your CC and fail to use your threat range properly to force champions away from you. If the ADC is hitting you, and youre a tank, why the fuck are they still hitting you? You should have CC to stop them. If you already used it, then you misplayed and fucked your threat range.

Also, burst will NEVER beat tank stats. They can get 50% pen all they want, they cant touch you. If a burst champ doesnt 100-0, they lose. No burst champ will 100-0 5k+ ehp.

C9 Scott2 votes

What I want to know is why you are downvoting this guy every time he tries to make a point when he's not doing the same to you.

Pika Fox1 votes

[{quoted}](name=C9 Scott,realm=NA,application-id=3ErqAdtq,discussion-id=f8W48oJE,comment-id=001100010000000000000000000000000000,timestamp=2019-09-09T23:34:30.746+0000)

What I want to know is why you are downvoting this guy every time he tries to make a point when he's not doing the same to you.

I wasnt, but now that you mention it i really should, so i will. His points arent good, valid or noteworthy. You can have one too.

C9 Scott2 votes

lol, I've seen you post on the boards a lot and honestly I have no idea how you aren't banned yet. You constantly say controversial shit just to start a fight and redefine passive-aggressive.

Pika Fox1 votes

[{quoted}](name=C9 Scott,realm=NA,application-id=3ErqAdtq,discussion-id=f8W48oJE,comment-id=00110001000000000000000000000000000000000000,timestamp=2019-09-10T19:01:19.951+0000)

lol, I've seen you post on the boards a lot and honestly I have no idea how you aren't banned yet. You constantly say controversial shit just to start a fight and redefine passive-aggressive.

Because im right. You cant ban someone who is factually right on topics because youre mad that theyre right.

Tanks are fine. If you die in 4 seconds you made massive mistakes and deserved it. End of story.

C9 Scott2 votes

[{quoted}](name=Pika Fox,realm=NA,application-id=3ErqAdtq,discussion-id=f8W48oJE,comment-id=001100010000000000000000000000000000000000000000,timestamp=2019-09-10T20:27:34.629+0000)

Because im right. You cant ban someone who is factually right on topics because youre mad that theyre right.

Tanks are fine. If you die in 4 seconds you made massive mistakes and deserved it. End of story.

First of all, it's your opinion that you are right, it's not a fact. Second of all, I don't care what mistake you make as a tank, it should be literally impossible to die in 4 seconds that late into the game, even in a 5v1.

More from Gameplay

More by Jbels