On paper (in context) I really was disgusted. Then I jumped into a game and really thought about how I was playing, and how it is that I'm pulling off my best ganks and "stealth" interactions. I can really see how the reworked version of perma-invisibility will suit Evelynn. I liked how it kept true to the "Shadow Walker" theme as her identity as I have suggested in the past when her identity was in question (that is to say that her identity is officially a Shadow Walker).
I'm not so sure about the whole phasing through walls.
Is it like Talon's Parkour mechanics? Are there going to be individual cooldown periods for each chunk of terrain?
Is this reworked "Stealth" going to be Combat Invisibility or Active Invisibility in the sense that it can be seen through up close?
Will Control Wards see through this? Will there be a brief delay in activating this new stealth? (Thinking of Taliyah)
Is there a mana-cost for phasing through the wall?
I have a ton of questions and I can't really judge things yet. On a lighter note. All I really was asking for was a visual update because the tassel closest to her hip was glitching through the ground and made her skins ugly... but... okay.
Rework instead.
Cool.
Everything old is new.
[zombie-brand-clap]
They said they wouldn't be reworking her, just updating her, and I'm not sure I still believe they are completely reworking her.