Camouflage now only post lvl 6... so basically her early ganks will be total ass and remove exactly what you were actually doing with her to gain momentum in the game? sigh
EDIT : Sorry for the kneejerk reaction, as was pointed out Charm(or more likely the slow) aswell as the mini-lunge on E will propably be enough for them early ganks. Only thing I'm still slightly salty about is that those tasty first kill's at enemy red due to camouflage won't really be a thing anymore, but those were kinda stupid if I'm being honest with myself.
I dig it, but I also agree that her stealth range seems ridiculously large. But What I think is this. They don't want you to use stealth as an engage replacement. The old Evelynn had to walk upto the enemy to hit them. With her ulti she now has 2 engage tools plus hard cc. The stealth is used to approach the lane without anyone spotting you anywhere else on the map. Still I think it could do with about 100 less detection range. We will see after we play her.
So no stealth til 6. Q requires a skillshot (I might be okay with this one) "Hard cc" that takes a second or two to even be hard cc, effectively locks you out of the rest of your kit if you want the hard cc instead of a slow, oh and also gives away your position if you are stealthed. Forced backdash on her ult.
Obviously I'll reserve full judgement until I've played her, but this has lessened my excitement considerably.
**As a jungler I am struggling to understand her strategic niche in a team. **
Credit where credit is due the kit looks fun, especially Lust Dust which is a cool thematic ability, it briefly revealing her to the target will make it hard to pull off properly but it adds to the thematic well. **My problem is I do not understand the direction of her gameplay as it seems to be making her less unique **giving a person less reason to pick her unless she is over-tuned. For instance why not remove the execute and add a bind to her ultimate? A bind would still be thematic as well as give her back her niche as one of the best at flank engaging in team fights. Honestly I think giving back her stealth pre 6 would be the best thing although I can understand the arguments for why it should be removed.
[sg-lux-2]
[Edit]: For clarification this is not a complaint merely me inquiring as to where the design team thinks her niche is from a gameplay perspective. I do not mind her gameplay changing heavily, it does look fun and personally I think her thematic direction is fantastic, even if her VO is a tad... suggestive, so overall I think you did a good job.
Honestly for me this kills the champ. The only reason to pick her was to snowball lanes. Now shes probably fine but i doubt I'll play her at all. Kinda depressing since I was hoping for a more WW style rework instead of a karma like rework.
Passive-Basically obliterated doesn't function for the specific purpose it was created for (early ganks) its essentially turned off for 7 minutes. Q- For some damn reason this is a skill shot now which is again FOR SOME REASON back loaded. W-This whole "Wait for good effect" stuff means unless its excellent as a slow (doesn't seem to be) the skill will be at best useful in lower elo. Leblanc's double dash gameplay is literally the only delayed ability that made its way into coordinated games. E- So instead of keeping her sticky, run you down, bursty dodging ability she had on her W before you just took the flat out lazy way and gave her a dash. "But it has speed" its no where near equivalent. The ability is likely stronger but no where as fun to play. R- This is the only improvement in her kit and because it's flashy it was likely designed with LCS in mind. Although it's unlikely she will see literally any play.
If she sees play I highly doubt she will jg or mid she'll likely go full tank/ap tank top if her bases aren't abysmal.
Her passive got nerfed. Very disappointed. That was the one thing I wanted to stay the same.
Is eve and tf still cannon at all? It was a neat idea story wise.
Beautiful, elegant, deadly.
Her skins are nice, but I'll stick with the base design. Less is more, you know.
Riot tell us this; Is eve only restricted to Jungling? Cus Most of us would like to play her in lane. Most of us aren't very jungle based... It really excludes us from even trying her out cus of it.... also Before the Rework, she was indeed an AP/AD hybrid champ now, is that still a thing?
Her ap ratios and base stats better be insane to justify the increased stealth detection range, forced disengage on ult ,no stealth pre 6, removal of all ad ratios and atk speed steroid that eve has always had completely deleting any type of hybrid itemization and general build diversity eve was always known for.
Another champion to take Charm's uniqueness away....