With tracking knife gone, let's give the remaining smites 1 ward

TheSingularity··1 votes·631 views

With trackers knife gone, I hate that I have to pick between wards and ward clearing. Particularly when so few people even use their ward trinkets or buy control wards in the first place. I enjoy the vision game, I enjoy getting those sneaky deep wards in to know where my opponent is but eventually I must buy sweeper because no one else will or I've got the only control ward on the whole map. Giving us 1 ward to have around will not break the game and would be a great QoL buff to the jungle smites

Suggestion Challenging smite and skirmishers smite now have an active. Place an invisible ward which has a cooldown equivalent to the wards duration (150 seconds). This cooldown is immediately refreshed upon entering the friendly fountain. Only one ward can be held on this item at a time but as many can be placed as desired until the ward cap of 3 is reached. Hell we could even have a 150-300 gold upgrade: Place a control ward: 90 second cooldown.

A simple change simply to give junglers more agency over their jungler V jungler play

4 Comments

StompEmlnTheNuts1 votes

This game is really already overwarded. It's hard to find the point of fog of war at this point when there are so many ward available.

TheSingularity1 votes

The game isn't even close to over warded. Over warded would be prior to the ward limit and removal of purchasable sight wards, where I could purchase 10 wards+vision ward+ruby sightstone (4 wards) and place every single one of them without any disappearing.

There are 35 bushes on the entire map, not to mention all the areas you'd leave still dark if you only warded bushes. Each team has 20 wards. You can't cover your own half of the maps worth of bushes with that many wards if we include the river (was there isn't a direct cut that perfectly splits the bush number)

Before the vision overhaul I could do the job of my entire team in terms of vision with upgraded warding totem, spirit of the ancient golem and a vision ward.

There're ample resources to clear wards: sweeper, assassin items, sweeping fruits, control wards in the event a team takes control.

ForFoxSakes1 votes

zombie wards are massive for junglers. many games out warding supports

TheSingularity1 votes

That's assuming you can take that rune. Tank junglers can't always take that. usually taking tank/sorc or tank/support runes

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