@meddler: can we have an open discussion about garen?
youve talked about wanting to give him some changes already a long time time ago. in the meantime he received some temporary bandaids to keep him from declining, when he started to drop off from one patch to another. with the general changes to the game, it seems to be that time again.
but the idea of giving his kit some more serious work has been in kindof a limbo of "we want to do something with him, but dont exactly know what" for probably a year or longer now.
before we even start a discussion, id like to ask two things.
1.) who (if anyone) is currently responsible working on him? maybe the person could chime in, if he finds the time. id like to hear your overall opinion first.
2.) when you want to work on him. do you want to keep the villainy passive and improve it, or do you want to remove it and replace it with something else?
maybe we can work something out.


at lvl 2 and see if youre still a fan of giving him mana.
. the ones who dont like warmogs just get any form of lifesteal and clear a minion wave to heal up after a fight. its part of the reason why garen is so shit at taking extended fights. he has 0 ability to keep himself alive past the duration of his w active. all you have to do is do anything to absorb enough of his spin damage, and then just kill him during his cooldown window, when he cant fight back anymore.
can still keep autoing and stacking up bleeds.
can leap thin walls in the last stretch of his ult, or how
can jump thin walls with her third q.
makes a great play and hits a 5 man ult. what does
or