Fiddlesticks Still Exists
In case you've forgotten :c.
In case you've forgotten :c.
"For nearly twenty years, Fiddlesticks has stood alone in the easternmost summoning chamber of the Institute of War..."
sounds about right
Guise?
Guise?
Nobody has summoned me in 20 years...
Riot forgot about him at least a few patches ago when they made Runeglaive. He's friends with Yorick now. Still doesn't know his name.
Riot forgot about him at least a few patches ago when they made Runeglaive. He's friends with Yorick now. Still doesn't know his name.
and urgot
[{quoted}](name=I Love Girlz,realm=NA,application-id=3ErqAdtq,discussion-id=eqUKHEM4,comment-id=00000001,timestamp=2015-11-17T21:23:38.728+0000)
and urgot
Meh, at least Urgot is good now in this patch. The new AD items and stuff helped him a lot.
Meh, at least Urgot is good now in this patch. The new AD items and stuff helped him a lot.
and karthus, those are the 3 no one uses
[{quoted}](name=I Love Girlz,realm=NA,application-id=3ErqAdtq,discussion-id=eqUKHEM4,comment-id=0000000100000000,timestamp=2015-11-17T21:54:27.286+0000)
and karthus, those are the 3 no one uses
Karthus is a god in ARAM. http://matchhistory.na.leagueoflegends.com/en/#match-details/NA1/2000398646/40886913?tab=overview
They ruined him for everything else years ago though which makes me ;( because he used to be my main.
[{quoted}](name=Full Brain,realm=NA,application-id=3ErqAdtq,discussion-id=eqUKHEM4,comment-id=00000001000000000001,timestamp=2015-11-18T21:11:52.784+0000)
Karthus is a god in ARAM. http://matchhistory.na.leagueoflegends.com/en/#match-details/NA1/2000398646/40886913?tab=overview
They ruined him for everything else years ago though which makes me ;( because he used to be my main.
They did? I haven't been playing that Long. You can still do like 1k with the ult and make everyone salty when you kill them across the map
[{quoted}](name=I Love Girlz,realm=NA,application-id=3ErqAdtq,discussion-id=eqUKHEM4,comment-id=000000010000000000010000,timestamp=2015-11-18T21:16:28.228+0000)
They did? I haven't been playing that Long. You can still do like 1k with the ult and make everyone salty when you kill them across the map
You can only do 1k+ with a full build and games almost never make it to that. They nerfed the hell out of his ult years ago. He has become less viable because of all these characters they keep adding with absurd range closers and increasers and attack ranges as well. A slow and soft mid range caster with no escape just isn't viable now. His ult has an insanely long cooldown even with maxed cdr, his q even though it is spammable has a small damage area, a delay, mediocre range, and doesn't do that much damage and his e is basically laughable at this point no one is afraid to jump into it. He is also kind of designed to die a lot which makes all the lunatics who play SR have seizures.
[{quoted}](name=Full Brain,realm=NA,application-id=3ErqAdtq,discussion-id=eqUKHEM4,comment-id=0000000100000000000100000000,timestamp=2015-11-18T21:29:28.526+0000)
You can only do 1k+ with a full build and games almost never make it to that. They nerfed the hell out of his ult years ago. He has become less viable because of all these characters they keep adding with absurd range closers and increasers and attack ranges as well. A slow and soft mid range caster with no escape just isn't viable now. His ult has an insanely long cooldown even with maxed cdr, his q even though it is spammable has a small damage area, a delay, mediocre range, and doesn't do that much damage and his e is basically laughable at this point no one is afraid to jump into it. He is also kind of designed to die a lot which makes all the lunatics who play SR have seizures.
wait I gotta disagree. his Q can do shit tons of damage. I've whipped people out in 3 hits before. and I don't see a problem with his range. it doesn't seem so bad. now his E. yes it is a joke of a damage i'll agree.
and yes the worst part. the fucking cooldown is ridiculous.
[{quoted}](name=I Love Girlz,realm=NA,application-id=3ErqAdtq,discussion-id=eqUKHEM4,comment-id=00000001000000000001000000000000,timestamp=2015-11-18T22:05:52.576+0000)
wait I gotta disagree. his Q can do shit tons of damage. I've whipped people out in 3 hits before. and I don't see a problem with his range. it doesn't seem so bad. now his E. yes it is a joke of a damage i'll agree.
and yes the worst part. the fucking cooldown is ridiculous.
Early it is really weak. I am not using max builds for an evaluation. Yes he can do a crapload of damage with a max build and cause a turn around in a team fight but the way the game is now it just doesn't come to that and early to mid it isn't a great main attack because it is really situationally dependent as to whether you can even hit someone with it without being instantly destroyed. It is great against bad players or people who don't understand how he works but most decent players should be able to wreck you and get away with one of the 60 or so better characters that are available. Even if they lowered the cd of his ult and made his e a little better he would still be a niche character.
The thing about the way the game is now is that if you can't leap in and vaporize people or run away forever hitting people from distance with auto attacks and easy to hit spells then you need to be able to eat a ton of damage or stun/silence lock someone. Karthus can't really do any of those things. He wasn't amazing or anything before they nerfed him he was a really limited caster but everyone cried about how unfair his ult is nonstop while ignoring that he has shortcomings in the rest of his kit.
With a champ that is made to be garbage early and scale up late, you need to use his late as a meter for what he can do. It's kind of like taking a lane bully like renekton and taking his latest game as his gague of interest.
With a champ that is made to be garbage early and scale up late, you need to use his late as a meter for what he can do. It's kind of like taking a lane bully like renekton and taking his latest game as his gague of interest.
What late game? That doesn't exist anymore which is why everyone thinks characters like karthus and kogmaw are bad and why you can't use max gear as a litmus test for viability. Characters that are only strong in late game are now a liability.
[{quoted}](name=Full Brain,realm=NA,application-id=3ErqAdtq,discussion-id=eqUKHEM4,comment-id=00000001000000000001000000000000000000000000,timestamp=2015-11-19T04:10:19.984+0000)
What late game? That doesn't exist anymore which is why everyone thinks characters like karthus and kogmaw are bad and why you can't use max gear as a litmus test for viability. Characters that are only strong in late game are now a liability.
Nooooo. Kog'Maw is straight bad because the kit change was actually a complete nerf unless you're running on-hit.
Run the numbers. He gets double attack speed, but on non-minions (Structures, champs, monsters, etc.) he only does 55%, which totals 110%. He gains 10% and some range on his W while he's proc'ing on-hits. Now, I dunno about you, but last I checked BotRK got nerfed, Devourer isn't going to be happening unless you can make smite-kog in lane work, and he's got no mobility.
What's Kog got? 710 range and procs on-hits twice and does 10% more damage. His W got nerfed from a flat 8% to be 1.25% of his total AD. With an AS build to maximize on his W, you're only going to have a max of about 250-280ish AD. That's maybe 2.5-3% per hit of MAGIC damage. Grab a tiny bit of MR and you can make his W's damage almost unnoticeable given the fact even at 2.5-3% just so he can attack at twice the speed means he's only doing 5-6% compared to the old 8%.
He got nerfed, through and through. The only build you can likely do now is BotRK, Rageblade, Gunblade, Runaan's, and a Void Staff and pray your team protects you because that's the only 'hyper carry' build you can really do. Thing is, Bruisers like Irelia and Jax can have a good early game and scale quicker and do the exact same thing as Kog while being mobile, having defensive steroids, and hard CC.
Kog hasn't been considered a hyper carry in a long, long time. We had hoped to see 'Protect the Kog!' teams, but when you're only viable when your team plays for you and only you to do well and do the damage, there's something SERIOUSLY flawed. At least the old BotRK+Trinity Kog had good burst and sustained damage. Now BotRK has 2% less current health per hit and Trinity lost AP, AS, AD, and MS... all stats that Kog sorta wanted... Plus his R does less than half the damage it used to (Base ratios were nerfed) until you get the person to half health (Doesn't do 100% increased damage to champs) where it then doubles the damage, showing more damage because it also doubles the ratios (Old R only doubled the base vs. Champs), but you have to get them to half health... Plus his R's mana cost debuff lasts for 4 more seconds. Pretty painful nerf if you ask me.
He finally can build full damage and be efficient. Let's give him a cheer.

and Warwick
WW's actually pretty great with devour, perhaps the iconic sustain jungler in a difficult jungle.
__I'M SO SAD RIGHT NOW
I was screwing around yestarday
trying out the raging kings devouring gunblade on warwick, but WW's ult doesn't stack rageblade! so salty
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well at least he has insane sustain and can duel anyone...
Game was on a secondary - i won it.
There is not enough time for ww. Not enough time to build, not enough time to gank, not enough time to anything. Game simply ends before you can actually do anything.
I'm laughing Partially at your defeatist attitude Partially at someone on this planet who mains warwick. Partially at the fact you're completely and utterly wrong. you see there ARE cases where it does work, so yes there is enough time to build gank and time to do things, they're not common but those games are interesting to experiment on.
I mean seriously, i found the time i got it to work and then my point was that i was upset that guinsoo's didn't stack on his ultimate and now someone had to pull the defeatist card...
Fidd-who? We don't know of such a thing, it's been lost to us since 5.22, none have seen it. We thought it was a myth, we're suprised yo uremember it's name
5.22? bruh He was lost to us the moment Death-fire Grasp was taken out.
wut
?? He was still fine until they removed Magus
bra we dont even have records od this "deathfire grasp" but we got a lame mastery if thats what you been bro?
What? are you being sarcastic? I'm referring to the item. There was an Item called Death-Fire grasp at one point, & it worked really well on Fiddle-sticks. Not the Masteries, an actual Item.
mhm I was, sorry if it didnt seem like sarcasm
dafaq? who builds dfg on fiddle, are you insane?
DFG (before it's removal) was literally one of his best, & main core items. Riot even said so in one of their patches about how the removal of DFG would affect a few AP champions (They then went to list a few) But the addition of a new item (Pretty sure it was Ludens Echo) would fix that. DFG on Fiddle was kinda broken, but removing it completely was a bit too much.
RIP Fiddlesticks.
Season 5 + Preseason 6 was one enormous indirect nerf.
Think of it this way at least, he is a god in ARAM!
Like really. Spam your E and you control the entire battlefield unless their team jumps on you.
Think of it this way at least, he is a god in ARAM!
Like really. Spam your E and you control the entire battlefield unless their team jumps on you.
I like playing him in 5v5s more :C.
Just now went 6/0/4 with Fiddlesticks Jungle
You're a single data point in the thousands of people who play Fiddlesticks, and that game was a single datapoint in the millions of games played on each patch cycle.
Your game means nothing
OH REALLY? well screw you too! You must be really fun to play with, "oh you won with this champ once, 2 BAD IT DOESN'T MATTER YOU SUCK YOUR SUCCESS DOESN'T MATTER YOU DON'T MEAN ANYTHING" without these people who have success and failures YOU HAVE NO DATA so at that point ALL DATA COUNTS. I mean seriously? that comment pisses me off, brushing off someone like that for simply stating that he had some success with a champion this thread concerns??? he wasn't telling anyone they're wrong he was just presenting that he had succeeded.
At that point seriously, screw you.
I'm saying you can't make a conclusion for a champion's balance state from a single game.
I have seen people claim Nami jungle works because they just ended a game 4/0 and won. Yea and then they fail to mention that the first half of the game was 5v4 so her team didn't suffer much from having a jungler never gank because she had to back after every camp, along with a team that essentially already won lane without her so it didn't matter that it took her 25 minutes to finish runeglaive. Let's see you play 10 games of Nami jungle and then we'll see how hard your winrate drops.
No thanks, wouldn't try to play nami jungle for the world.... A little exaggerated, but probably true however even if there is a 90% fail rate a 10% success rate STILL have value, at least it proves in NICHE cases it can work... on a side note; imagining a champion who doesn't who can't win a 5v3... that'd be bad, very.
Sorry for the salt earlier... you didn't deserve it.
All forgiven. In all honesty I need to adjust my tone of voice, sometimes I come off as an asshole 
Considering his Q and W bug out half the time. Don't worry I'm sure they're going to be reworking another newer champion while Fiddlesticks sits in the trash.
Yeah, this is a huge problem.
A few times already I've been killed by enemies that were Feared, yet still were able to complete their combo and CC/burst me as if they were never Feared. I could understand if that was because the projectiles were already flying when the Fear was casted, but a Lee Sin using his Q dash and Ult while under Fear's CC is just outrageous.
The good thing is that the respawn timer is longer than Fear's CD, so at least you'll have it up again when you respawn... not that it will do a world of good if you meet again that Lee/LeBlanc/whatever, but at least it's something.
Fiddle isn't even the only one suffering for this bug... it's hilarious when you get to Fear an enemy Galio out of his ult. And yes, Galio's ult is supposed to outrange Fear and to prevent spell casting.
There's a cast time of like .5 seconds on that thing. My guess is that Lee did the whole rotation in under .5 seconds.
Oh, this would explain it. Good to know, thank you.
Yeah, this is a huge problem.
A few times already I've been killed by enemies that were Feared, yet still were able to complete their combo and CC/burst me as if they were never Feared. I could understand if that was because the projectiles were already flying when the Fear was casted, but a Lee Sin using his Q dash and Ult while under Fear's CC is just outrageous.
The good thing is that the respawn timer is longer than Fear's CD, so at least you'll have it up again when you respawn... not that it will do a world of good if you meet again that Lee/LeBlanc/whatever, but at least it's something.
Fiddle isn't even the only one suffering for this bug... it's hilarious when you get to Fear an enemy Galio out of his ult. And yes, Galio's ult is supposed to outrange Fear and to prevent spell casting.
I've been ulted by a feared warwick too often to keep count, other annoyances include stuff you listed.
Well, I have a build that's moderately successful.
Tanklesticks
Well, I have a build that's moderately successful.
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Tanklesticks
I imagined Fiddlesticks stuffing extra hay into himself so that he had cankles when I read that name.
The image that has been imagined can never be un-imagined and will haunt my dreams forever.
I play fiddle top and always rush ROA first
He's better in lane than jungle. Runeglaive is not something he makes good use of. I haven't tried, but I theorize that you can simply skip the machete items and buy other things since his w is incredible sustain.
Start/max w to punish the lane, and be sure to by the 500g pot. RoA is also good but not necessary.
I've tried starting
on jungle Fiddle, and it was somewhat good.
The problem is that now the jungling items give bonus XP instead of gold, and that's just too important for Fiddle to ignore, since he's an ulti-reliant mage.