To see if Toplane really has no agency over the game, I'll be playing supports in the top lane

PopcornBunni··62 votes·9,608 views

Simply holding off the opponent from my tower to the best of my ability and waiting until mid game to group with my team and be a healbot for my adc.

First testing will be with Soraka with her global ult.

Wish me luck.

117 Comments

Infernape72 votes

Nono. You must go top lane Taric and be F A B U L O U S.

PopcornBunni11 votes

{quoted}

Nono. You must go top lane Taric and be F A B U L O U S.

Tried this but got camped by enemy Yi all game ;[

I'll go for the fame more with a mana heavier build later.

Infernape11 votes

Presence of Mind Taric is just dumb. Whenever you level up in lane, use your E and trade. And keep spamming Q. His empowered AA's actually hurt a lot.

RiotSkarnye West8 votes

I played a bunch of Taric top lane while we were testing him...I'll have to try that :P

Spoofghoul2 votes

Taric item 3047 item 3042 item 3001 item 3065 + whatever armor items you feel like needing item 3025 is a good one but you wont even need cdr anyway except for ulti

Just try it you will heal more then mundo and shield more then janna combined

also in teamfights those mundo level healing becomes aoe as long as you can slap your mace on peoples face :P

TheSingularity2 votes

Support Kled is underrated ;)

Provengreil1 votes

Forgive me but....you played THE armor champion of current league and got camped by an autoattacker, and lost?

Also, while her current state is iffy, toplane raka is not unkown. the REAL test of support top would be bard.

The Yetii Rider2 votes

Malphite is THE armor champion of the League.

Emo Twink3 votes

manamune titanic makes taric unstoppable, can spam his heal endlessly

GGLineaR1 votes

{quoted}

Nono. You must go top lane Taric and be F A B U L O U S.

That actually works well with the new runes.

If you know how to play Taric well, you can beat ANYONE in toplane 1v1.

EDIT: nvm, Irelia is a thing. Also rip manaflow Taric giving him infinite mana sustain.

AlienPrimate2 votes

Anyone except Gnar, Quinn, Yasuo, Fiora, Vayne, and post 6 Yorick.

FullmuteAll play31 votes

Lol. Do you not get the idea ? Whoever wins botlane has decent advantage. Top champions themselves are not all bad. Anyway good luck getting tons of garbage in chat and hopefully not in game.

PopcornBunni24 votes

Results of the first game are in

Allied Katarina fed the enemy Zed midlane 6 kills in the first 10 minutes of the game; middle was down to our inhibitor at 12 minutes. As I grouped up with the ADC, The enemy Nasus pushed toplane and destroyed its inhibitor while zed destroyed the Middle inhib. Game was over in 21 minutes, 17 seconds.

I should have known not to let the game go past 10 minutes with Nasus in it. He scaled into the late game (15 minutes) and it cost us the game.

GeminiRune2 votes

I have actually run a Soraka into Nasus before and yeah that happened to me as well. Blind pick of course. I knew I was on a time limit and yeah that's just how the game goes sometimes for your lane.

Good try though. No complaints.

COBRA C0MM4NDER20 votes

go morgana, make that poor bastard cry.

Jaspers3 votes

[{quoted}](name=Wile E Coyote,realm=NA,application-id=3ErqAdtq,discussion-id=eoAM3qze,comment-id=0003,timestamp=2018-02-25T21:49:52.941+0000)

go morgana, make that poor bastard cry.

Played that not long ago, went 5/4/20, only 194 farm but got an S- in a 33 minute game. Got me a Righteous Glory for those sweet engages with my ult.

Lauchmelder12 votes

How is this gonna prove that toplane isn't in a bad spot?

I am legit curious, because you're doing exactly what toplaners don't want to do: being a bitch for the ADC.

PopcornBunni4 votes

[{quoted}](name=Shuriman God,realm=EUW,application-id=3ErqAdtq,discussion-id=eoAM3qze,comment-id=0006,timestamp=2018-02-25T22:27:23.996+0000)

How is this gonna prove that toplane isn't in a bad spot?

I am legit curious, because you're doing exactly what toplaners don't want to do: being a bitch for the ADC.

So far the results have been the enemy top lane bruiser or poke champ out damages anything I can do, pushes wave after wave in while saving mana by being auto attack based, then takes over the game singlehandedly solocarrying. Going to continue testing and posting the results.

A part of the issue seems to be that while the enemy toplaner can cs under tower, my autos dont' do enough damage to do so. I'd let a melee minion take two shots, but then they survive when I auto them and the turret takes it instead. Auto turretshot auto also leaves caster minions similarly with around 5-10 health remaining. I'll try starting with a longsword to see if that improves things.

Disembark19 votes

So what you’re saying is that if you lose top lane has agency, and if you win, then it doesn’t?

You playing normals against Bronze players doesn’t really prove shit about top lane. Top lane starts falling off only in really high elos D2+, under that it’s still a very popular and impactful role.

PB4UAME3 votes

Well, it falls off as early as mid gold, but yes, your point is generally correct.

Its also the least desired, least played, and most auto-filled role in diamond+ because not even top laners want to play top lane anymore, its so fucking terrible.

A single jungler influences top lane more than both laners combined.

kurnubego10 votes

I think that big part of the 'problem' people run into is due to attitude of how game is played. That is, they play fighting game in top lane which just happens to be situated in Summoners Rift. Rather than playing the actual game. Second issue, prevalent in lower elos which ties with previously stated, is that people don't understand what laning phase is. Laning phase is for getting gold and denying gold to your opponent. That's the core fundamental. Not kills, not outplays, bug gold. Kills and outplays may help to deny gold, but you won't transit to impactful mid game if you wasted your time chasing KDA around.

Second part of the big issue, which I think is unsolvable given how it's being handled, is bruisers being more and more useless as the game develops. Game went forward a lot. Mixed arms / team fighting became standard, well, because it simply works. It's more efficient. And such team compositions favor specialists, not jack of all trades which many bruisers tend to lean towards.

So unless you'll find what kind of unique stuff bruisers can bring to the table of mixed arms team composition on their own, there is nothing which can be done without breaking or gutting other elements of the game. Or making champions broken OP. Make bruisers more tanky? Tanks will be pointless. Make bruisers more damagy, carries will become pointless. Make them balanced? there will be no point of picking bruisers over any of the other specialists. Good example of things getting broken was tri-force ekko / fizz in season 6. By buffing bruisers directly you'll end up with similar result.

So why people don't take another carry top lane? Because it's a dangerous long lane, which mid laners / carries have difficulty surviving given very long chase distance.

And it's not something "rito did". Nope, it's the path the player-base moved towards due to them improving and learning the game. Back in season 2 game was very dynamic because many people even in top ranks have no idea what they were doing. I can sypathize with frustration, but in my view, none of the changes being proposed solves the issue and we are still stuck in perpetual cycle and will remain so with added collateral damage if random changes will be implemented based on whines "I have bad experience". Pointing to recent hashinshin drama.

Quite mindblowing how a guy who has no idea what he's talking about gets implicitly elected as voice for the 'community'. I guess that just shows that community is all rage and no sense. I guess it's easier to blame something else, your team, rito, for being bad at the game. Common pitfall. In low diamond too apperantly.

https://www.youtube.com/watch?v=fFHS1C5VKSI

well explained.

SanKakU2 votes

Wow, people down-voting you for typing real and sensible stuff. It's been a while since I agreed with a random person on these boards as much as you. Of course, I just agreed with your first paragraph for the most part.

Everyone wants to complain about dying a few times to enemy jungle, but no one wants to take courage and keep pushing anyway. No one wants to use teleport to help the team get something done while the opposing teleport got used to wreck them, resulting in a single death for their team as opposed to potentially more than one for the enemy team trying to get dragon or going on a big chase.

Sadly, I feel like some people play bottom like it's a shooter game, the same issue that top lane has. Don't play a team strategy game without remembering what kind of game it is, or you're going to frustrate your allies.

But really, bruisers are not in such a bad spot. There's a reason the pros commonly buy Black Cleaver in the top lane. So they can enhance the damage of their ADC at bottom lane. So they can support their team. Just because one slot is labeled 'support' doesn't mean other champs don't support the team. To be more accurate, that slot should be called lane support. There are other item choices that a bruiser can get which will often give more benefit to both them and the team if bought on them compared to say a lane support buying them, such as Righteous Glory and Locket of the Iron Solari. Do those items give them glorious damage? No, but they subtract from the opposing team's damage, and that counts for more than many players are willing to admit.

They also fail to acknowledge how much impact their champ can have in team fights. Because they don't care about their team's potential. They don't care about the K/D/A of the rest of their team, only their own K/D/A. Wasting time trying to pad your K/D/A may result in significant sacrifices of your teammates that you may not be prepared to handle in future events.

Ok sure but why8 votes

Taric Blitzcrank Leona TahmKench Are actually really good in the top lane, since tanks are usually so overloaded

Iffy Jarl1 votes

[{quoted}](name=Ok sure but why,realm=NA,application-id=3ErqAdtq,discussion-id=eoAM3qze,comment-id=0002,timestamp=2018-02-25T21:43:52.549+0000)

Taric Blitzcrank Leona TahmKench Are actually really good in the top lane, since tanks are usually so overloaded

Kench maybe the rest are just "wait for my jungle to come and hope I don't get bullied till then simulator"

Ok sure but why1 votes

You haven't seen the duelling might of them, then

Iffy Jarl1 votes

[{quoted}](name=Ok sure but why,realm=NA,application-id=3ErqAdtq,discussion-id=eoAM3qze,comment-id=000200020000,timestamp=2018-02-27T07:20:31.474+0000)

You haven't seen the duelling might of them, then

dueling isn't all that goes into a lane witghout proper wave clear you are gnna be pushed most of the game

TotalJerk1 votes

Taric would be an absolutely broken top laner if it weren't for his insane mana costs.

Lil Homie busta8 votes

Funny thing is that Taric Ornn Sion Malphite Nautilus Galio are actually good toplane picks if you don't feed; usually better than Jax Yasuo Darius Fiora Garen Olaf

And all of those good toplane picks can support, generally are stronger at supporting, and can help as secondary supports as well.

deadlychuck11 votes

Taric use to be an awesome and fun top lane pick, until they removed the champion and replaced him.

Chromatic Eagle3 votes

How did they replace a champion originally designed for support, and kept but altered the dazzle?

deadlychuck2 votes

Because your asserting that you can't replace a champion if they retain the same role, even though there's no reason to agree to such an assertion.

If i took all of Janna skills, and gave her all of Nami skills (mechanically speaking), then would i have "removed ... and replaced" Janna?

Sasogwa7 votes

Is this a "oh I'm gonna take a champion that's best in duolanes, whose entire kit revolves around protecting someone and is garbage in 1v1 ; to toplane, to prove that toplane isn't in a bad spot because they beat me" thread? Like, seriously?

Why not just pick a CC tank that has just as much impact in teamfights to protect the ADC, more synergy with sololane items, and can anyway shield the adc with locket ?

TotalJerk1 votes

Soraka can actually 1v1 a decent number of champions early game if played well as long as they don't have item 3076 item 3165 item 3123

FakeGravity1 votes

sadly most tanks would still loss them match up if they dont win early enough, soraka top is all about survival and being a massive help later on, mages on the top lane would be like the usual soraka mid match up in a long lane, not very nice, executioner set some champions behind in term of build so once they build it, just staying even will do

Colton1476 votes

Leona item 3078 item 3748

TahmKench item 3748 item 3124

saltran2 votes

I used to play Leo jng in 3c3, that was beautiful.

PopcornBunni5 votes

Results of the second game are in

Ally Ryze disconnected after dying at 8:00, As I went to help the adc, we lost the 4v2 in bot lane, enemy rband took bot tower at 14:00 while enemy Nasus took top at the same time before moving onto the inner turrets; enemy team was ahead by 8000 gold at 15 minutes, early surrender was unanimous 4/4 at 16.

Banbutsu Sozo5 votes

This doesn't make sense.

It's been long known that Soraka can solo lane well and hold her own. Even Janna can (sans the waveclear) and Lulu.

So what's the point?

SanKakU1 votes

Something about team fighting being more important than split pushing might be the basis of reasoning on his part that his attempt would be successful.

Banbutsu Sozo1 votes

I thought more top laners hated being relegated to splitpushing than teamfighting, because some can be kited so easily, also with the existence of supports and the inherent advantage ranged champions have over melees? I guess the opinions are quite diverse, so it was a bit of a crap assumption of mine to make.

SanKakU2 votes

I guess a lot of people don't have a sensible plan. I prefer to play top lane with the attitude that I can do whatever my team needs me to do, which is usually a moderate amount of everything. If you're pushing nonstop, your allies might end up with too few minions slain to finish their build. If you're team fighting nonstop, your team might just get pushed and you could lose to a Rift Herald push or simply get cornered from lack of map control.

Adapting to the situation is important and most people that complain about top lane don't know what the word adapt means or they refuse to learn how to do it.

PopcornBunni4 votes

Fourth game and finally got a win.

Volibear put massive pressure killing me under or near tower early and pushing top up, but once we were finally able to break through a turret of their own grouping and keeping our Nautilus and Vayne topped off made us win the later fights.

PopcornBunni3 votes

Results of third game Playing as Rakan, the enemy gnar killed me under my tower at level 2 before walking away with half his health. Our jungler was AFK and Talon had previously took first blood against our Aurelion Sol.

We agreed to an early surrender shortly after.

Poske3 votes

To see if Midlane has no agency over the game, I` ll be playing juggernauts in the midlane

2Charmnot2Charm2 votes

Go machine gun lulu top. Junglers never gank top so enjoy tilting the enemy top off the face of the earth.

PopcornBunni5 votes

{quoted}

Go machine gun lulu top. Junglers never gank top so enjoy tilting the enemy top off the face of the earth.

Seems to be the opposite in my experience. Junglers seem to roam and camp top a lot because it's an easy kill 2v1 as opposed to bot where the support can peel for the adc. I've been tower dove and killed level 1-2 more times than I can keep track of, and after that the jungler can afford to just wait around top because the camps take 8 years to respawn.

2Charmnot2Charm2 votes

If that happens then your bot lane will be free to take over the game https://i.imgur.com/69komWr.png win/win situation.

And when you don't get focused the enemy top hates you https://i.imgur.com/Qc9yqTv.png

Just don't mindlessly auto the minions so you don't shove and max w first since you can just 1v2 during ganks that way.

THE D1C2 votes

Karma is really oppressive top lane

Critmaster Garen2 votes

i knidof hope this is a joke, but in case its not.

first of all, picking a champion with a global ult to prove that top laners have agency is kindof silly (and why i hope youre just being sarcastic).

the problem with this experiment is, that the most effective champions on top lane are already supports in nature.

the main reason imo why the top lane meta is a tank meta atm is because tanks dont need to win lane and farm a lot of gold to be relevant. in fact, they often forfeit their turret in favour of a roam play to get their bot lane ahead. because getting their adc fed is their main win condition. (sound familiar anyone?)

in teamfights they make themselves relevant through their kit innate utility and by lockdown and peel.

so by playing supports on top lane, youre already playing champions who are very similar to the currently most effective top laners, because theyre playing into how overpowered bot lane is at the moment.

the top laners that really have problems with game agency are mostly fighters and skirmishers. because their win condition at the moment is not only to win their lane, but to do so and grab turret first blood gold before one of the bot lanes can win it for themselves. otherwise they dont get enough gold for their items to keep up in strength with bot lane.

bruisers have the same role on a team as marksmen as they act as carries. but when marksmen 3 items are 1000 gold cheaper than 3 items on a bruiser, they have difficulty to make themselves relevant before they get heavily outscaled by theirs or the enemy bot lane. the problem is really how hard and how fast a top lane bruiser has to win his lane to not just be another body on the team whos kindof there.

zlumpy2 votes

Every time a support goes top lane they get nerfed. OP why are you trying to get supports nerfed again!

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